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605d08c
Grenade/Loadout PR expanded DLC. (#474)
spackcorp Mar 25, 2022
15e1d67
Adds more Skirts to the loadout screen (#475)
QuacksQ Mar 25, 2022
5f460ec
R93 Redone (#478)
Jawnner Mar 25, 2022
2b02314
Update Pahrump-Surface-2.dmm (#479)
Jawnner Mar 25, 2022
16e4ed1
Optional Paladin Capes/Optional Ranger Ponchos (#481)
Jawnner Mar 25, 2022
253730d
Miner's salve Nerf (#482)
Mango123121 Mar 25, 2022
1bb626c
minor arrow tweaks (#476)
lolman360 Mar 25, 2022
e7b0633
readds the stamina cost to the lee enfield (#485)
Mar 25, 2022
717ea56
Legion IFAK (#463)
CatteNoire Mar 29, 2022
a5f7b5a
Update food.dm
cornercube Mar 30, 2022
1fe0a81
Update recipes_wastefood.dm
cornercube Mar 30, 2022
58b024b
Plasma Cannon gets a backsprite, Yumi Greatbow for Tribals and Forgem…
biotear Apr 1, 2022
9b1f569
Merge branch 'LoneStarF13:master' into cornercube-returnkebab
cornercube Apr 3, 2022
cf84c17
SM Update (#487)
TinkleTingler Apr 3, 2022
657406b
Chiken Ranch + Khan back to stone age (#480)
OliOliOnsiPree Apr 3, 2022
71cbe37
Update f13armor.dm (#491)
spackcorp Apr 3, 2022
c0c6df3
Adds more Loadout options Attempt 2 (#493)
QuacksQ Apr 3, 2022
6df0d93
Adds a 15-hour timelock to Orator (#494)
faaaay Apr 3, 2022
80c1bee
Fixes missing sprites, Explosive ammo nerf, adds combat rifle (#484)
Legate-Maxson Apr 7, 2022
64492a0
More NCR tweaks 🐒 (#490)
spackorp Apr 7, 2022
f74e288
Adds new sprites for Orator things and neck accessories for Legion (#…
Eluxor Apr 7, 2022
62b2747
Fixes some items not being there on low pop (#497)
QuacksQ Apr 7, 2022
8d34160
Update armor.dm (#508)
lolman360 Apr 7, 2022
61705db
raider crafting (#489)
cornercube Apr 9, 2022
e2cbff4
Walking Turret - A Minigun PR (#496)
Jawnner Apr 9, 2022
5c8826f
Merge branch 'master' into cornercube-returnkebab
scheveningensun Apr 9, 2022
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1,665 changes: 1,245 additions & 420 deletions _maps/map_files/Pahrump/Pahrump-Above-3.dmm

Large diffs are not rendered by default.

3,584 changes: 1,930 additions & 1,654 deletions _maps/map_files/Pahrump/Pahrump-Surface-2.dmm

Large diffs are not rendered by default.

14 changes: 1 addition & 13 deletions _maps/map_files/Pahrump/Pahrump-Underground-1.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -1372,9 +1372,6 @@
brightness = 3;
dir = 8
},
/obj/structure/handrail/g_central{
pixel_y = -16
},
/turf/open/floor/f13{
icon_state = "neutralrustyfull"
},
Expand Down Expand Up @@ -28936,15 +28933,6 @@
/obj/structure/closet/firecloset/full,
/turf/open/floor/plating/f13/inside,
/area/f13/brotherhood/mining)
"tmc" = (
/obj/structure/lattice/catwalk,
/obj/structure/handrail/g_central{
pixel_y = -16
},
/turf/open/water{
slowdown = 0
},
/area/f13/den)
"tmh" = (
/obj/effect/decal/cleanable/oil,
/obj/effect/decal/cleanable/dirt,
Expand Down Expand Up @@ -64456,7 +64444,7 @@ gIt
gIt
gIt
vkj
tmc
gkm
vrQ
vrQ
vrQ
Expand Down
1 change: 1 addition & 0 deletions code/__DEFINES/loadout.dm
Original file line number Diff line number Diff line change
Expand Up @@ -39,6 +39,7 @@
#define LOADOUT_SUBCATEGORY_UNIFORM_SWEATERS "Sweaters"
#define LOADOUT_SUBCATEGORY_UNIFORM_PANTS "Pants"
#define LOADOUT_SUBCATEGORY_UNIFORM_SHORTS "Shorts"
#define LOADOUT_SUBCATEGORY_UNIFORM_WASTELAND "Wasteland"

//suit
#define LOADOUT_CATEGORY_SUIT "Suit"
Expand Down
2 changes: 1 addition & 1 deletion code/_globalvars/lists/loadout_categories.dm
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@ GLOBAL_LIST_INIT(loadout_categories, list(
LOADOUT_CATEGORY_NECK = list(LOADOUT_SUBCATEGORY_NECK_GENERAL, LOADOUT_SUBCATEGORY_NECK_TIE, LOADOUT_SUBCATEGORY_NECK_SCARVES),
LOADOUT_CATEGORY_MASK = LOADOUT_SUBCATEGORIES_NONE,
LOADOUT_CATEGORY_HANDS = LOADOUT_SUBCATEGORIES_NONE,
LOADOUT_CATEGORY_UNIFORM = list(LOADOUT_SUBCATEGORY_UNIFORM_GENERAL, LOADOUT_SUBCATEGORY_UNIFORM_JOBS, LOADOUT_SUBCATEGORY_UNIFORM_SUITS, LOADOUT_SUBCATEGORY_UNIFORM_SKIRTS, LOADOUT_SUBCATEGORY_UNIFORM_DRESSES, LOADOUT_SUBCATEGORY_UNIFORM_SWEATERS, LOADOUT_SUBCATEGORY_UNIFORM_PANTS, LOADOUT_SUBCATEGORY_UNIFORM_SHORTS),
LOADOUT_CATEGORY_UNIFORM = list(LOADOUT_SUBCATEGORY_UNIFORM_GENERAL, LOADOUT_SUBCATEGORY_UNIFORM_JOBS, LOADOUT_SUBCATEGORY_UNIFORM_SUITS, LOADOUT_SUBCATEGORY_UNIFORM_SKIRTS, LOADOUT_SUBCATEGORY_UNIFORM_DRESSES, LOADOUT_SUBCATEGORY_UNIFORM_SWEATERS, LOADOUT_SUBCATEGORY_UNIFORM_PANTS, LOADOUT_SUBCATEGORY_UNIFORM_SHORTS, LOADOUT_SUBCATEGORY_UNIFORM_WASTELAND),
LOADOUT_CATEGORY_SUIT = list(LOADOUT_SUBCATEGORY_SUIT_GENERAL, LOADOUT_SUBCATEGORY_SUIT_COATS, LOADOUT_SUBCATEGORY_SUIT_JACKETS, LOADOUT_SUBCATEGORY_SUIT_JOBS),
LOADOUT_CATEGORY_HEAD = list(LOADOUT_SUBCATEGORY_HEAD_GENERAL, LOADOUT_SUBCATEGORY_HEAD_JOBS),
LOADOUT_CATEGORY_SHOES = LOADOUT_SUBCATEGORIES_NONE,
Expand Down
2 changes: 2 additions & 0 deletions code/_globalvars/lists/maintenance_loot.dm
Original file line number Diff line number Diff line change
Expand Up @@ -563,6 +563,7 @@ GLOBAL_LIST_INIT(loot_t4_range, list(
/obj/item/ammo_box/magazine/m556/rifle/assault,
/obj/item/gun/ballistic/automatic/marksman,
/obj/item/ammo_box/magazine/m556/rifle,
/obj/item/gun/ballistic/automatic/combat,
/obj/item/gun/ballistic/automatic/pistol/deagle,
/obj/item/ammo_box/magazine/m44,
/obj/item/gun/energy/laser/rcw,
Expand Down Expand Up @@ -891,6 +892,7 @@ GLOBAL_LIST_INIT(loot_attachment, list(

GLOBAL_LIST_INIT(loot_t1_blueprint, list(
/obj/item/book/granter/crafting_recipe/blueprint/marksman,
/obj/item/book/granter/crafting_recipe/blueprint/combatrifle,
/obj/item/book/granter/crafting_recipe/blueprint/plasmapistol,
/obj/item/book/granter/crafting_recipe/blueprint/brushgun,
/obj/item/book/granter/crafting_recipe/blueprint/aer9,
Expand Down
2 changes: 1 addition & 1 deletion code/datums/armor.dm
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@

#define ARMORID "armor-[melee]-[bullet]-[laser]-[energy]-[bomb]-[bio]-[rad]-[fire]-[acid]-[magic]-[wound]"

/proc/getArmor(tier = 0, linemelee = 0, linebullet = 0, linelaser = 0, melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 0, acid = 0, magic = 0, wound = 0)
/proc/getArmor(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 0, acid = 0, magic = 0, wound = 0)
. = locate(ARMORID)
if (!.)
. = new /datum/armor(melee, bullet, laser, energy, bomb, bio, rad, fire, acid, magic, wound)
Expand Down
31 changes: 28 additions & 3 deletions code/datums/components/crafting/recipes/recipes_primal.dm
Original file line number Diff line number Diff line change
Expand Up @@ -234,6 +234,19 @@
/obj/item/advanced_crafting_components/alloys = 1,
/obj/item/stack/sheet/glass = 4)
category = CAT_TRIBAL

/datum/crafting_recipe/tribalwar/yumi
name = "Yumi"
result = /obj/item/gun/ballistic/bow/yumi
time = 360
reqs = list(/obj/item/stack/sheet/mineral/wood = 10,
/obj/item/weaponcrafting/string = 6,
/obj/item/stack/sheet/mineral/bamboo = 30,
/obj/item/stack/sheet/sinew = 2,
/obj/item/stack/sheet/glass = 4,
/obj/item/stack/crafting/metalparts = 5)
category = CAT_TRIBAL
always_available = FALSE

//ARROWS

Expand All @@ -242,8 +255,7 @@
result = /obj/item/ammo_casing/caseless/arrow/burning
time = 30
reqs = list(/obj/item/ammo_casing/caseless/arrow = 1,
/obj/item/reagent_containers/food/drinks/bottle = 1,
/obj/item/reagent_containers/food/snacks/meat/slab/human/ghoul = 4)
/datum/reagent/fuel = 10)
category = CAT_TRIBAL
tools = list(TOOL_WORKBENCH)

Expand Down Expand Up @@ -273,7 +285,7 @@
time = 30
reqs = list(
/obj/item/ammo_casing/caseless/arrow = 1,
/obj/item/reagent_containers/food/snacks/grown/nettle = 5,
/obj/item/reagent_containers/food/snacks/grown/feracactus = 1,
)
category = CAT_TRIBAL
tools = list(TOOL_WORKBENCH)
Expand Down Expand Up @@ -320,6 +332,19 @@
)
category = CAT_TRIBAL
tools = list(TOOL_WORKBENCH)

/datum/crafting_recipe/tribalwar/arrowexplode
name = "Explosive Arrow"
result = /obj/item/ammo_casing/caseless/arrow/explosive
time = 15
reqs = list(
/obj/item/stack/rods = 1,
/obj/item/stack/crafting/goodparts = 2,
/obj/item/pressure_plate = 1,
/datum/reagent/blackpowder = 10
)
category = CAT_TRIBAL
tools = list(TOOL_WORKBENCH)

//MELEE

Expand Down
43 changes: 27 additions & 16 deletions code/datums/components/crafting/recipes/recipes_tailoring.dm
Original file line number Diff line number Diff line change
Expand Up @@ -121,6 +121,22 @@
category = CAT_CLOTHING
subcategory = CAT_ARMOR

/datum/crafting_recipe/raiderpa
name = "Raider Power Armor"
result = /obj/item/clothing/suit/armor/f13/power_armor/raiderpa
reqs = list(/obj/item/clothing/suit/armor/f13/metalarmor = 1,
/obj/item/stack/crafting/armor_plate = 3,
/obj/item/crafting = 15,
/obj/item/ingot/gold = 1,
/obj/item/stock_parts/cell/ammo/mfc = 5,
/obj/item/stack/sheet/prewar = 20
)
tools = list(TOOL_WORKBENCH)
time = 600
category = CAT_CLOTHING
subcategory = CAT_ARMOR
always_available = FALSE

datum/crafting_recipe/steelbib
name = "Steel Breastplate"
result = /obj/item/clothing/suit/armor/f13/metalarmor/steelbib
Expand Down Expand Up @@ -534,6 +550,17 @@ datum/crafting_recipe/steelbib/heavy
category = CAT_CLOTHING
subcategory = CAT_ARMOR

/datum/crafting_recipe/wastehound
name = "wastehound raider helmet"
result = /obj/item/clothing/head/helmet/f13/raider/wastehound
time = 120
reqs = list(/obj/item/stack/sheet/animalhide/human = 5,
/obj/item/stack/sheet/mineral/titanium = 5,
/obj/item/stack/sheet/cloth = 5)
category = CAT_CLOTHING
subcategory = CAT_ARMOR
always_available = FALSE

/datum/crafting_recipe/durathread_helmet
name = "Makeshift Durathread Helmet"
result = /obj/item/clothing/head/helmet/durathread
Expand Down Expand Up @@ -1069,22 +1096,6 @@ datum/crafting_recipe/steelbib/heavy
subcategory = CAT_MISCCLOTHING

/*
/datum/crafting_recipe/durathread_vest
name = "Makeshift Vest"
result = /obj/item/clothing/suit/armor/vest/durathread
reqs = list( /obj/item/stack/sheet/durathread = 5,
/obj/item/stack/sheet/leather = 4)
time = 50
category = CAT_CLOTHING
subcategory = CAT_GENCLOTHES
/datum/crafting_recipe/durathread_helmet
name = "Makeshift Helmet"
result = /obj/item/clothing/head/helmet/durathread
reqs = list( /obj/item/stack/sheet/durathread = 4,
/obj/item/stack/sheet/leather = 5)
time = 40
category = CAT_CLOTHING
subcategory = CAT_GENCLOTHES
/datum/crafting_recipe/fannypack
name = "Fannypack"
result = /obj/item/storage/belt/fannypack
Expand Down
14 changes: 14 additions & 0 deletions code/datums/components/crafting/recipes/recipes_weapon_and_ammo.dm
Original file line number Diff line number Diff line change
Expand Up @@ -1017,6 +1017,20 @@
subcategory = CAT_WEAPON
always_available = FALSE

//F4 combat rifle
/datum/crafting_recipe/combatrifle
name = "Combat Rifle"
result = /obj/item/gun/ballistic/automatic/combat
reqs = list(/obj/item/stack/sheet/metal = 10,
/obj/item/advanced_crafting_components/assembly = 1,
/obj/item/stack/crafting/goodparts = 3
)
tools = list(TOOL_WORKBENCH)
time = 120
category = CAT_WEAPONRY
subcategory = CAT_WEAPON
always_available = FALSE

//r84 lmg
/datum/crafting_recipe/lmg
name = "R84 LMG"
Expand Down
10 changes: 8 additions & 2 deletions code/game/objects/effects/spawners/f13lootdrop.dm
Original file line number Diff line number Diff line change
Expand Up @@ -805,7 +805,6 @@ obj/effect/spawner/lootdrop/f13/medical/rnd/good
/obj/effect/spawner/lootdrop/f13/weapon/gun/ballistic/superlow
name = "very low tier non-hobo ballistic gun"
loot = list(/obj/effect/spawner/bundle/f13/ninemil,
/obj/effect/spawner/bundle/f13/sig,
/obj/effect/spawner/bundle/f13/caravan_shotgun,
/obj/effect/spawner/bundle/f13/mosin,
/obj/effect/spawner/bundle/f13/remington,
Expand Down Expand Up @@ -1263,6 +1262,13 @@ obj/effect/spawner/lootdrop/f13/medical/rnd/good
/obj/item/ammo_box/magazine/m556/rifle/
)

/obj/effect/spawner/bundle/f13/combat_rifle
name = "combat rifle and ammo spawner"
items = list(
/obj/item/gun/ballistic/automatic/combat,
/obj/item/ammo_box/magazine/greasegun/
)

/obj/effect/spawner/bundle/f13/rcw
name = "laser RCW and ammo spawner"
items = list(
Expand Down Expand Up @@ -2089,6 +2095,7 @@ obj/effect/spawner/lootdrop/f13/medical/rnd/good
/obj/item/book/granter/crafting_recipe/blueprint/r84,
/obj/item/book/granter/crafting_recipe/blueprint/deagle,
/obj/item/book/granter/crafting_recipe/blueprint/marksman,
/obj/item/book/granter/crafting_recipe/blueprint/combatrifle,
/obj/item/book/granter/crafting_recipe/blueprint/plasmapistol,
/obj/item/book/granter/crafting_recipe/blueprint/brushgun,
)
Expand Down Expand Up @@ -2162,7 +2169,6 @@ obj/effect/spawner/lootdrop/f13/medical/rnd/good
lootcount = 1
lootdoubles = FALSE
loot = list(
/obj/effect/spawner/bundle/f13/sig,
/obj/effect/spawner/bundle/f13/beretta,
/obj/effect/spawner/bundle/f13/ninemil
)
Expand Down
1 change: 1 addition & 0 deletions code/game/objects/effects/spawners/themed_loot_tables.dm
Original file line number Diff line number Diff line change
Expand Up @@ -243,6 +243,7 @@
/obj/item/gun/ballistic/automatic/pistol/ninemil = 15,
/obj/effect/spawner/bundle/f13/assault_rifle = 10,
/obj/item/gun/ballistic/automatic/marksman/sniper = 8,
/obj/effect/spawner/bundle/f13/combat_rifle = 6,
/obj/effect/spawner/bundle/f13/marksman = 6,
/obj/item/gun/ballistic/shotgun/trench = 6,
/obj/effect/spawner/bundle/f13/rangemaster = 5,
Expand Down
10 changes: 10 additions & 0 deletions code/game/objects/items/granters.dm
Original file line number Diff line number Diff line change
Expand Up @@ -662,6 +662,11 @@
icon_state = "blueprint2"
crafting_recipe_types = list(/datum/crafting_recipe/marksmancarbine)

/obj/item/book/granter/crafting_recipe/blueprint/combatrifle
name = "combat rifle blueprint"
icon_state = "blueprint2"
crafting_recipe_types = list(/datum/crafting_recipe/combatrifle)

/obj/item/book/granter/crafting_recipe/blueprint/r84
name = "r84 lmg blueprint"
icon_state = "blueprint2"
Expand Down Expand Up @@ -838,6 +843,11 @@
name = "gauss rifle blueprint"
icon_state = "blueprint2"
crafting_recipe_types = list(/datum/crafting_recipe/gaussrifle)

/obj/item/book/granter/crafting_recipe/blueprint/yumi
name = "yumi blueprint"
icon_state = "blueprint2"
crafting_recipe_types = list(/datum/crafting_recipe/tribalwar/yumi)

/obj/item/book/granter/crafting_recipe/manual/denvr
name = "den vr configuration"
Expand Down
8 changes: 8 additions & 0 deletions code/game/objects/items/melee/f13onehanded.dm
Original file line number Diff line number Diff line change
Expand Up @@ -65,6 +65,14 @@
force = 36
block_chance = 10

/obj/item/melee/onehanded/machete/ncrflag
name = "NCR Flagpole"
desc = "The proud standard of the New California Republic. Used as a tool by patriots, used as a weapon by legends."
icon_state = "flag-ncr"
item_state = "flag-ncr"
force = 36
block_chance = 10

/obj/item/melee/onehanded/machete/spatha
name = "spatha"
desc = "This long blade is favoured by Legion officers and leaders, a finely crafted weapon with good steel and hilt made from bronze and bone."
Expand Down
44 changes: 44 additions & 0 deletions code/game/objects/items/storage/survivalkit.dm
Original file line number Diff line number Diff line change
Expand Up @@ -75,8 +75,52 @@
new /obj/item/stack/medical/suture/medicated(src)
new /obj/item/stack/medical/mesh(src)

/obj/item/storage/survivalkit/legionifak
name = "Legion Trauma Kit"
desc = "A plastic case containing a basic trauma kit for a wide variety of wounds."
icon_state = "ifak"
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'

/obj/item/storage/survivalkit/legionifak/ComponentInitialize()
. = ..()
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 5

/obj/item/storage/survivalkit/legionifak/PopulateContents()
new /obj/item/reagent_containers/pill/patch/bitterdrink(src)
new /obj/item/stack/medical/gauze(src)
new /obj/item/stack/medical/suture(src)
new /obj/item/stack/medical/ointment(src)
new /obj/item/paper/legionifak(src)
new /obj/item/reagent_containers/food/drinks/bottle/xandertea(src)

/obj/item/storage/survivalkit/ncrifak
name = "NCR Trauma Kit"
desc = "A plastic case containing a basic trauma kit for a wide variety of wounds."
icon_state = "ifak"
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'

/obj/item/storage/survivalkit/ncrifak/ComponentInitialize()
. = ..()
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 5

/obj/item/storage/survivalkit/ncrifak/PopulateContents()
new /obj/item/reagent_containers/hypospray/medipen(src)
new /obj/item/stack/medical/gauze(src)
new /obj/item/stack/medical/suture(src)
new /obj/item/stack/medical/ointment(src)
new /obj/item/paper/ncrifak(src)

/obj/item/storage/survivalkit_empty
name = "survival kit"
desc = "A robust leather pouch containing the essentials for wasteland survival."
icon_state = "survivalkit"
w_class = WEIGHT_CLASS_SMALL

/obj/item/storage/survivalkit_empty/ComponentInitialize()
. = ..()
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
STR.max_items = 4
8 changes: 7 additions & 1 deletion code/modules/WVM/wvm.dm
Original file line number Diff line number Diff line change
Expand Up @@ -827,7 +827,13 @@ GLOBAL_VAR_INIT(vendor_cash, 0)
new /datum/data/wasteland_equipment("Metal Sheets x 20", /obj/item/stack/sheet/metal/twenty, 50),
new /datum/data/wasteland_equipment("Metal Sheets x 50", /obj/item/stack/sheet/metal/fifty, 115),
new /datum/data/wasteland_equipment("Glass Sheets x 10", /obj/item/stack/sheet/glass/ten, 30),
new /datum/data/wasteland_equipment("Glass Sheets x 50", /obj/item/stack/sheet/glass/fifty, 90)
new /datum/data/wasteland_equipment("Glass Sheets x 50", /obj/item/stack/sheet/glass/fifty, 90),
new /datum/data/wasteland_equipment("Wood Planks x 50", /obj/item/stack/sheet/mineral/wood/fifty, 50),
new /datum/data/wasteland_equipment("Wood Planks x 20", /obj/item/stack/sheet/mineral/wood/twenty, 20),
new /datum/data/wasteland_equipment("Art Canvas 19x19", /obj/item/canvas/nineteenXnineteen, 20),
new /datum/data/wasteland_equipment("Art Canvas 23x19", /obj/item/canvas/twentythreeXnineteen, 20),
new /datum/data/wasteland_equipment("Art Canvas 23x23", /obj/item/canvas/twentythreeXtwentythree, 20),
new /datum/data/wasteland_equipment("Spray Can", /obj/item/toy/crayon/spraycan, 75)
)
highpop_list = list(
new /datum/data/wasteland_equipment("High Quality Parts", /obj/item/stack/crafting/goodparts, 25),
Expand Down
8 changes: 8 additions & 0 deletions code/modules/clothing/head/f13factionhead.dm
Original file line number Diff line number Diff line change
Expand Up @@ -72,6 +72,7 @@
/obj/item/clothing/head/helmet/f13/raider/wastehound
name = "wastehound raider helmet"
desc = "A sack hood made out of a suspicious leather with tufts of hair sticking out. This mask would make Leatherface proud."
mob_overlay_icon = 'icons/fallout/onmob/clothes/head.dmi'
icon_state = "wastehound_hood_icon"
item_state = "raider_wastehound_hood"
visor_flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE
Expand Down Expand Up @@ -293,6 +294,13 @@
item_state = "legion-vex"
armor = list("melee" = 35, "bullet" = 35, "laser" = 15, "energy" = 10, "bomb" = 20, "bio" = 20, "rad" = 20, "fire" = 25, "acid" = 0, "wound" = 40)

/obj/item/clothing/head/helmet/f13/legion/vet/orator
name = "legion orator helmet"
desc = "It's a metal legion orator helmet, with a vertical plume."
icon_state = "legion-orator"
item_state = "legion-orator"
armor = list("melee" = 37, "bullet" = 37, "laser" = 20, "energy" = 15, "bomb" = 30, "bio" = 5, "rad" = 5, "fire" = 35, "acid" = 0, "wound" = 40)

/obj/item/clothing/head/helmet/f13/legion/vet/vexil
name = "legion fox vexillarius helmet"
desc = "This helmet is decorated with the pelt of a desert fox."
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