Add ParticleCount to emissions, updates to InheritsVel #153
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ParticleCountto Emissions which determines how many particles an emission fires out at once, defaults to 1 and has no effect on burst.InheritsAngularVelto both Gibs and Emissions, so as to allow things to inherit velocity without inheriting spin.InheritsVelWhenDetachedandInheritsAngularVelWhenDetachedto Attachables, functioning the same as the obvious parallels on Gibs and Emissions, but named for greater clarity.InheritsVelon Emissions to account for the AngularVel of the parentInheritsVeland its ilk, allowing modders to get a little sillyOF NOTE: Changing properties of gibs and emissions in Lua doesn't work as of this writing.