Skip to content
View crazyzyz's full-sized avatar

Block or report crazyzyz

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
crazyzyz/README.md

Hi 👋 I'm crazyzyz

Vision Algorithm Engineer · AR/VR

Building large-scale visual localization · Gaussian Splatting · XR Streaming · Real-time 3D Systems


Profile Views GitHub followers

---

🚀 About Me

🧠 Vision Algorithm Engineer with a strong mathematical foundation

I focus on building robust, scalable, and production-ready visual computing systems, including:

  • 📍 Large-scale VPS / visual localization
  • 🌐 Web-based Gaussian Splatting real-time rendering
  • 🧊 Ultra-compressed 3DGS pipelines for cross-platform delivery
  • 🎮 Unity XR/VR immersive visualization systems
  • 📡 Low-latency wireless PCVR streaming
  • 🎬 High-performance GPU video pipelines

👉 From research prototype → engineering optimization → real-world deployment


🧮 Mathematics & Research Background

My engineering thinking is deeply driven by mathematics.

🏆 Awards

  • 🥇 First Prize — China Undergraduate Mathematical Contest in Modeling (CUMCM; 全国大学生数学建模竞赛)
  • 🏅 Outstanding Winner (O Award) — The Mathematical Contest in Modeling (MCM/ICM, USA)

These competitions emphasize:

  • mathematical modeling and abstraction
  • team-based problem solving over extended timelines
  • creative algorithm design and rigorous solution reasoning

These experiences shaped my approach to:

  • problem modeling
  • algorithm design
  • numerical optimization
  • system-level reasoning

I believe good algorithms start with good math.

As a vision engineer, I'm comfortable with most mainstream languages and choose tools based on performance and system requirements.


🔥 Current Focus

Recently I'm particularly interested in:

  • 🥽 VR/AR immersive systems
  • 🚀 Real-time 3D rendering
  • 📦 Large-scene reconstruction & compression
  • ⚡ High-performance graphics pipelines

I will continue open-sourcing more VR/XR related projects. If you have interesting ideas or collaborations — feel free to reach out 🙂


📊 GitHub Stats


📫 Contact


⭐ Always open to research discussions, technical exchange, and cool VR ideas

Popular repositories Loading

  1. VIPE-windows VIPE-windows Public

    The Windows version of Vipe

    Python 2

  2. 3DGaussian-splat-LSY 3DGaussian-splat-LSY Public

    .lsy file format is a new method to compress 3dgs.ply file

    JavaScript 1

  3. SqrtVINS_Windows SqrtVINS_Windows Public

    High-performance visual-inertial odometry (VIO) system based on SqrtVINS. It operates independently of the ROS framework, supports cross-platform deployment on Windows and Android, includes a built…

    C++ 1

  4. crazyzyz crazyzyz Public

  5. PICO-VR-casting PICO-VR-casting Public

    PICO-VR-casting

    C#

  6. SLAMCam SLAMCam Public

    SLAMCam is a camera-based data acquisition system that captures video while synchronously recording sensor data such as IMU and GPS along the same timeline.

    Java