A comprehensive game system for playing Shadowrun 2nd Edition in Foundry Virtual Tabletop.
- Complete attribute system (Body, Quickness, Strength, Charisma, Intelligence, Willpower, Essence, Magic, Reaction)
- Automatic calculation of derived attributes and dice pools
- Condition monitors for Physical and Stun damage
- Magic system with awakened character support
- Three-tier skill structure: Base Skills → Concentrations → Specializations
- Separate ratings for Base, Concentration, and Specialization levels
- Dynamic skill selection from comprehensive skill database
- Roll-specific dice pools: Choose to roll with Base, Concentration, or Specialization rating
- Clear indication of which rating type is being used in rolls
- Automatic enabling/disabling of rating fields based on selections
- Combat Pool: (Quickness + Intelligence + Willpower) ÷ 2
- Hacking Pool: Reaction + highest Computer skill
- Control Pool: Reaction + Vehicle Control Rig bonuses
- Spell Pool: Highest Sorcery skill rating
- Astral Combat Pool: Willpower + Charisma (awakened only)
- Task Pool: Intelligence base
- Karma Pool: Manual management
- Cyberware: Browse from comprehensive catalog with essence costs
- Bioware: Bio Index tracking and installation management
- Spells: Complete spell catalog with force and drain mechanics
- Adept Powers: Power point management with level-based costs
- Multi-phase initiative system authentic to SR2e
- Automatic initiative dice and reaction bonuses from cyberware
- Initiative tracker with phase management
- Multiple actions per round based on initiative scores
- Exploding 6s system
- Success counting (TN 4 default)
- Critical failure detection
- Detailed roll results with chat integration
- Open Foundry VTT
- Go to "Game Systems" tab
- Click "Install System"
- Paste this manifest URL:
https://github.com/criticalfault/foundry-sr2/releases/latest/download/system.json - Click "Install"
- Download the latest release from GitHub
- Extract the zip file to your Foundry
Data/systems/directory - Restart Foundry VTT
- Create a new Actor and select "Character" type
- Fill in attributes on the Attributes tab
- Add skills using the Skills tab - select base skills and concentrations
- Browse and add cyberware, bioware, spells, or adept powers as needed
- Set awakened status in the Magic tab if playing a magical character
- Select tokens and open the Initiative Tracker (Ctrl+I or token controls)
- Add combatants and roll initiative
- Start combat and use Next Turn/Next Phase to progress
- Characters act multiple times based on initiative scores
- Click rollable elements throughout the character sheet
- Skills roll only their rating (not attribute + skill as in later editions)
- Spells include automatic drain resistance rolls
- Foundry VTT: Version 11+ (Verified on v12)
- System Version: 1.0.0
- Issues: GitHub Issues
- Discussions: GitHub Discussions
This system is licensed under the terms specified in the LICENSE file.
- Based on Shadowrun 2nd Edition by FASA Corporation
- Built for the Foundry VTT community
- Includes comprehensive data from official sourcebooks
Shadowrun is a trademark of Catalyst Game Labs. This system is not affiliated with or endorsed by Catalyst Game Labs.