A custom 2D game engine built using C#, SFML.NET, and Aether Physics 2D.
To run it you can either open the soution file or use one of the included project templates. To use the template, code the .ZIP file to your Visual Studio projrct template folder (%USERPROFILE%\Developer\Documents\Visual Studio 2022\Templates\ProjectTemplates). You will then be able to select the tempplate when creating a new project.
Games Assets should be placed in the directory \CW2DEngine\bin\Debug\net8.0\Assets. Some sample assets are included in this repo.