CUDA C++ code for tetrahedron-based Brillouin-zone integration.
Supplemental material for arXiv:1710.10789, An efficient GPU algorithm for tetrahedron-based Brillouin-zone integration by Daniel Guterding and Harald O. Jeschke.
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CUDA C++ code for tetrahedron-based Brillouin-zone integration.
Supplemental material for arXiv:1710.10789, An efficient GPU algorithm for tetrahedron-based Brillouin-zone integration by Daniel Guterding and Harald O. Jeschke.