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EntityFix for CounterStrikeSharp

Fixes game_player_equip, game_ui, IgniteLifeTime, point_viewcontrol, trigger_gravity. Idea taken from cs2fixes

Features:

  1. Fixes entity game_player_equip. The plugin processes outputs: Use, TriggerForActivatedPlayer, TriggerForAllPlayers
  2. Adds a game_ui analogue. From cs2fixes + Use, Reload and Look
  3. Handles entity burning with IgniteLifeTime
  4. You can customize particle, time and burning damage -> config.json
  5. Adds a point_viewcontrol analog from cs:go Cs2Fixes Wiki
  6. Adds fix for TestActivator null activator crash cs2Fixes commit
  7. Fixes trigger_gravity. After the update 2025-07-29 gravity is not applied (Need configure with CS2-ParseGravity and install CS2-HammerIDFix) cs2Fixes commit

Required packages:

  1. CounterStrikeSharp (Min version: 330)

Admin's commands

Admin Command Privilege Description
css_entityfix_reload @css/root Reload config file of EntityFix

Installation:

  1. Compile or copy CS2-EntityFix to counterstrikesharp/plugins/CS2-EntityFix folger
  2. Copy CS2-EntityFix.json to counterstrikesharp/gamedata folger
  3. Copy and configure config.json to counterstrikesharp/plugins/CS2-EntityFix folger
  4. Install CS2-HammerIDFix or analog
  5. Create map configs using CS2-ParseGravity
  6. Restart server

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Fixes game_player_equip, game_ui, IgniteLifeTime

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