Emuboy - Nintendo Game Boy emulator using C++ and SDL2
SDL directory must be added to
CMakePresets.json eg.
"cacheVariables": { "CMAKE_BUILD_TYPE": "Debug", "SDL2_DIR": "C:/vclib/SDL2-2.26.5" }
for building on visual studio 2022
| Name | Name | Last commit date | ||
|---|---|---|---|---|
Emuboy - Nintendo Game Boy emulator using C++ and SDL2
SDL directory must be added to
CMakePresets.json eg.
"cacheVariables": { "CMAKE_BUILD_TYPE": "Debug", "SDL2_DIR": "C:/vclib/SDL2-2.26.5" }
for building on visual studio 2022