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๐Ÿ RAM_Rampage_UnityTechnologies

A fast-paced, physics-driven mini-game where two rams battle it out in a stylized arena. Built in Unity with modular systems and polished visuals, this project explores playful combat mechanics and expressive animation.

๐ŸŽฎ Gameplay Overview

  • Two rams charge, dodge, and collide in a dynamic arena.
  • Players control timing and direction to outmaneuver their opponent.
  • Visual and audio feedback enhance the impact of each hit.
  • Designed for short, replayable sessions with escalating tension.

๐Ÿ› ๏ธ Tech Stack

  • Engine: Unity (URP)
  • Platform: PC (Windows build)
  • Programming: C# (Modular scripts, coroutine-based animation)
  • Assets: Custom icons, UI panels

๐Ÿ“ Project Structure

  • Assets/ProjectResources/Scripts: Modular game logic and player controls
  • Assets/ProjectResources/UI: Custom UI elements and onboarding prompts
  • Assets/ProjectResources/Prefabs: Reusable components for rams

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