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Original file line number Diff line number Diff line change
Expand Up @@ -326,8 +326,8 @@ public static partial class StatInitalizationValues
statID = Stat.Weight,
type = StatTypes.GNXFloat,
offset = 0xF2,
Max = Limits.BodyProportionMax,
Min = Limits.BodyProportionMin }
Max = 8000,
Min = 2500 }
},
{ Stat.Bust, new InitalizationStruct {
name = "Bust",
Expand All @@ -342,8 +342,8 @@ public static partial class StatInitalizationValues
statID = Stat.Waist,
type = StatTypes.GNXFloat,
offset = 0xF6,
Max = Limits.BodyProportionMax,
Min = Limits.BodyProportionMin }
Max = 8250,
Min = 2500 }
},
{ Stat.Hips, new InitalizationStruct {
name = "Hips",
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Original file line number Diff line number Diff line change
Expand Up @@ -288,8 +288,8 @@ public static partial class StatInitalizationValues
statID = Stat.Weight,
type = StatTypes.GNXFloat,
offset = 0xF2,
Max = Limits.BodyProportionMax,
Min = Limits.BodyProportionMin }
Max = 8000,
Min = 2500 }
},
{ Stat.Bust, new InitalizationStruct {
name = "Bust",
Expand All @@ -304,8 +304,8 @@ public static partial class StatInitalizationValues
statID = Stat.Waist,
type = StatTypes.GNXFloat,
offset = 0xF6,
Max = Limits.BodyProportionMax,
Min = Limits.BodyProportionMin }
Max = 8250,
Min = 2500 }
},
{ Stat.Hips, new InitalizationStruct {
name = "Hips",
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Original file line number Diff line number Diff line change
Expand Up @@ -71,7 +71,7 @@ public static class Limits
{
public const int RepMax = 2000;
public const int RepMin = 0;
public const int CombatSkillMax = 500;
public const int CombatSkillMax = 999;
public const int CombatSkillMin = 0;
public const int GeneralPersonalStatMax = 1500;
public const int GeneralPersonalStatMin = 0;
Expand All @@ -81,8 +81,8 @@ public static class Limits
public const int NameMin = 1;
public const int GoldMax = 2147483647;
public const int GoldMin = -2147483647;
public const int BodyProportionMax = 50000;
public const int BodyProportionMin = -50000;
public const int BodyProportionMax = 20000;
public const int BodyProportionMin = 0;
public const int ClassMax = 300;
public const int ClassMin = 0;
public const int BloodTypeMax = 4;
Expand Down