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@Perksey Perksey commented Sep 30, 2025

Uses the OpenAL Soft XML registry and headers.

TODO:

  • Fix *Direct not having data types trimmed
  • OpenAL Soft native builds
  • Example
  • Single enum groups still have al/alc prefix
  • Where's the EFX at?

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github-actions bot commented Sep 30, 2025

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github-actions bot commented Oct 13, 2025

All native library builds modified in this PR shall attempt to be built by CI.

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github-actions bot commented Oct 14, 2025

All native library builds modified in this PR shall attempt to be built by CI.

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github-actions bot commented Nov 11, 2025

Some of the native library builds modified in this PR were not referenced in the PR description. Please ensure that the PR description contains /build-native OpenAL-Soft SDL. These libraries won't be rebuilt without this being specified. If you believe this is in error, then please write a comment explaining why and ignore this suggestion. This comment will be automatically updated if rectified.

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Perksey commented Nov 11, 2025

Ignore the bot, I have committed new CI-built binaries previously :)

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Perksey commented Nov 11, 2025

Ready for review. Note the outstanding question.

@Perksey Perksey marked this pull request as ready for review November 11, 2025 18:59
@Perksey Perksey requested a review from a team as a code owner November 11, 2025 18:59
@Perksey Perksey requested a review from curin November 13, 2025 21:02
@Perksey Perksey moved this from Todo to In Progress in Silk.NET Development Tracker Nov 13, 2025
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Exanite commented Nov 14, 2025

I didn't look at LoaderInterface and ChangeNativeClass closely, but everything looks fine from my light review of the code. I also didn't look at the OpenAL binding outputs.
Also, for anyone else looking through the code, all of the OpenGL enum changes are commas, except for the two (one?) that Perksey commented on.

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Perksey commented Nov 15, 2025

Awesome, just needs a @curin review and we can get this merged :)

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5 participants