A procedural generator for tabletop game terrain.
See LICENSE file for licensing details. If you have suggestions on alternative licensing then file an issue.
Use the latest stable version here.
This project uses OpenJSCAD.
- Enable instant update.
- Seed values control the damage patterns. Valid seeds are in the range of 0 to 2147483647.
- Set the desired number of bullet holes. Going over about 50 can be very slow.
- Increase the detail levels for 3d printing. Valid detail levels are in the range 0 - 8.
- Generate the STL and download the model.
- Add supports before printing depending on the amount of damage. Most bullet holes will print without supports.
- Some seeds will continue processing forever. For now just try another seed.