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Fix non-antialiased rendering in 3D docs#4

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KeeVeeGames wants to merge 1 commit intoelectronicarts:masterfrom
KeeVeeGames:musnik-docs-3dAA-fix
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Fix non-antialiased rendering in 3D docs#4
KeeVeeGames wants to merge 1 commit intoelectronicarts:masterfrom
KeeVeeGames:musnik-docs-3dAA-fix

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@KeeVeeGames KeeVeeGames commented Jan 24, 2026

Currently, if you set AA to 1 in the provided 3D examples, the scene won't be rendered, because context.ro isn't set at the time of the first antialiasing pass. This fixes it.

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