CUDA program to find all valid MineCraft randomly-generated seeds from a list of structure seeds
Writes output seeds to files corresponding to the input files. Works in chunks of 1,048,576 seeds at a time to avoid any issues with keeping them all in memory at the same time. This can be adjusted with the BLOCKS & OUTPUT_CHUNK_SIZE paramters.
In theory should work with both Windows and Linux, but has only been tested on Windows thus far.