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OpenGL Renderer

A OpenGL renderer that supports loading .obj models and implements lighting techniques, including Blinn-Phong shading, shadow mapping, and omnidirectional shadow mapping.

Screenshot of the renderer in action


Prerequisites

  • Windows OS
  • Visual Studio 2022

How to Build

  1. Clone the repository to your local machine:
    git clone https://github.com/eliasfuericht/OpenGL-Renderer.git
  2. Open .sln file in root directory
  3. Hit run in Visual Studio

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OpenGL Renderer

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