GameMaker functions for C++ using SDL2.
- can add fonts, sprites, sounds
- can create objects (useful for player instances or buttons)
- room system, add as many rooms as you want
- window manipulating functions
- many useful math functions
- INI support
- File/folder dialogs
- can use 32 joysticks (0-31) (untested)
- mouse/joystick/keyboard functions
- additional to that, you can clear them using GameBreaker::io::clear()
- can draw rectangles, circles, triangles, sprites, texts and more
- can show message boxes
- can create ds_lists and ds_maps (limited)
- can find files/folders in some folder using GameBreaker::fs::find::list()/list_ext()
- can open files for reading or writing
- SDL2 - zlib license
- inicpp - MIT license
- nativefiledialog-extended - zlib license