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GameBreaker

GameMaker functions for C++ using SDL2.

Features:

  • can add fonts, sprites, sounds
  • can create objects (useful for player instances or buttons)
  • room system, add as many rooms as you want
  • window manipulating functions
  • many useful math functions
  • INI support
  • File/folder dialogs
  • can use 32 joysticks (0-31) (untested)
  • mouse/joystick/keyboard functions
  • additional to that, you can clear them using GameBreaker::io::clear()
  • can draw rectangles, circles, triangles, sprites, texts and more
  • can show message boxes
  • can create ds_lists and ds_maps (limited)
  • can find files/folders in some folder using GameBreaker::fs::find::list()/list_ext()
  • can open files for reading or writing

Used libraries:

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GameMaker functions for C++ using raylib

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