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Add optional WebSocket listener on a configurable port (WebSocketPort = 0 to disable). WebSocket clients connect on the separate port, complete the HTTP 101 upgrade handshake, then are processed identically to TCP clients for the EO binary protocol. Implementation details: - src/websocket.hpp: new header with SHA-1, base64, and WebSocket frame encode/decode utilities (no external dependencies) - EOServer: second listener socket (ws_listen_sock_) initialized in Initialize() when WebSocketPort > 0; PollWebSocket() called from Tick() applies same IP rate-limiting as regular TCP connections - EOClient: websocket_ flag + DoWsHandshake(), DecodeWsFrames(), WsRecv() methods; Tick() handles HTTP upgrade and WS frame decoding transparently; Send() wraps outgoing EO packets in binary WS frames; file uploads send each chunk as a WS frame; NeedTick() returns true while decoded payload remains unprocessed - config/server.ini: WebSocketPort = 0 (disabled by default) - src/eoserv_config.cpp: default for WebSocketPort = 0 - src/main.cpp: log WS listener port at startup
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Add optional WebSocket listener on a configurable port (WebSocketPort = 0 to disable). WebSocket clients connect on the separate port, complete the HTTP 101 upgrade handshake, then are processed identically to TCP clients for the EO binary protocol.
Implementation details:
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