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137 changes: 137 additions & 0 deletions packages/react-native/scripts/ios-prebuild/__docs__/README.md
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# iOS Prebuild Scripts

This directory contains scripts for prebuilding React Native itself into
XCFrameworks for iOS and related platforms.
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This directory contains scripts for prebuilding React Native itself into
XCFrameworks for iOS and related platforms.
This directory contains scripts for prebuilding React Native itself into XCFrameworks for iOS and related platforms.


## Overview

These scripts automate the process of building React Native as a Swift Package
and packaging it into XCFrameworks that can be distributed and consumed by iOS
applications. The build process creates optimized frameworks for multiple
architectures and platforms.
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These scripts automate the process of building React Native as a Swift Package
and packaging it into XCFrameworks that can be distributed and consumed by iOS
applications. The build process creates optimized frameworks for multiple
architectures and platforms.
These scripts automate the process of building React Native as a Swift Package and packaging it into XCFrameworks that can be distributed and consumed by iOS applications. The build process creates optimized frameworks for multiple architectures and platforms.


## Purpose

The prebuild scripts are used to:

- Build React Native itself (not its dependencies) as XCFrameworks
- Create distributable binaries for iOS, iOS Simulator, Catalyst, Vision, and
visionOS platforms
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- Create distributable binaries for iOS, iOS Simulator, Catalyst, Vision, and
visionOS platforms
- Create distributable binaries for iOS, iOS Simulator, Catalyst.

- Support both Debug and Release build configurations
- Generate Debug Symbol (dSYM) files for debugging
- Enable library evolution and module stability for Swift packages
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- Enable library evolution and module stability for Swift packages

this line does not mean anything concrete.


## Usage

Run the prebuild script from the command line:

```bash
cd packages/react-native
node scripts/ios-prebuild
```

If no options are passed, the script executes all the steps in this order:

- setup build for all platforms and flavors
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- setup build for all platforms and flavors
- setup the codebase for all platforms and flavors
- build for all platforms and flavors

- compose xcframeworks
- sign (if an identity is passed)

### Options

| Option | Alias | Type | Default | Description |
| ------------- | ----- | ------- | ------------------------------------------ | ------------------------------------------------------------------- |
| `--setup` | `-s` | boolean | - | Download and setup dependencies |
| `--build` | `-b` | boolean | - | Build dependencies/platforms |
| `--compose` | `-c` | boolean | - | Compose XCFramework from built dependencies |
| `--platforms` | `-p` | array | `['ios', 'ios-simulator', 'mac-catalyst']` | Specify one or more platforms to build for |
| `--flavor` | `-f` | string | `Debug` | Specify the flavor to build: `Debug` or `Release` |
| `--identity` | `-i` | string | - | Specify the code signing identity to use for signing the frameworks |
| `--help` | - | boolean | - | Show help information |

### Output Structure

The build produces:

- XCFrameworks in the specified output directory
- Debug symbols (dSYM files) for debugging
- Build products organized by platform and configuration

## Architecture

The build system consists of several components:

### `cli.js`

The main entry point that orchestrates the build process. It:

- Parses command-line arguments
- Validates build parameters
- Coordinates the build, archiving, and XCFramework creation steps

### `build.js`

Handles the Swift Package build process. It:

- Executes `xcodebuild` commands with appropriate flags
- Builds for specific platforms and build types (Debug/Release)
- Locates and validates the generated framework artifacts
- Uses build settings like `BUILD_LIBRARY_FOR_DISTRIBUTION=YES` for binary
compatibility

### `types.js`

Defines TypeScript/Flow type definitions for:

- `BuildFlavor`: Debug or Release configurations
- `Destination`: Target platforms (iOS, iOS Simulator, Catalyst, Vision,
visionOS)
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- `Destination`: Target platforms (iOS, iOS Simulator, Catalyst, Vision,
visionOS)
- `Destination`: Target platforms (iOS, iOS Simulator, Catalyst)

- `ArchiveOptions`: Configuration options for the build process
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- `ArchiveOptions`: Configuration options for the build process

we don't have ArchiveOptions


### `utils.js`

Provides utility functions including:

- Logging functionality with prefixed output
- Common helper functions used across scripts

## Build Flags

The build process uses specific `xcodebuild` flags:

- `BUILD_LIBRARY_FOR_DISTRIBUTION=YES`: Enables module stability
- `SKIP_INSTALL=NO`: Ensures frameworks are properly installed
- `DEBUG_INFORMATION_FORMAT="dwarf-with-dsym"`: Generates debug symbols
- `OTHER_SWIFT_FLAGS="-no-verify-emitted-module-interface"`: Skips interface
verification (useful for React Native modules due to the header structure not
beeing modular)

## Notes

- These scripts build React Native itself, not third-party dependencies
- The build process requires significant disk space for derived data
- Build times vary depending on the target platform and configuration
- XCFrameworks support multiple architectures in a single bundle

## Known Issues

The generated XCFrameworks currently use CocoaPods-style header structures
rather than standard framework header conventions. This may cause modularity
issues when:
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The generated XCFrameworks currently use CocoaPods-style header structures
rather than standard framework header conventions. This may cause modularity
issues when:
The generated XCFrameworks currently use CocoaPods-style header structures rather than standard framework header conventions. This may cause modularity issues when:


- Consuming the XCFrameworks in projects that expect standard framework headers
- Building dependent frameworks that rely on proper module boundaries
- Integrating with Swift Package Manager projects expecting modular headers

## Integrating in your project with Cocoapods

For consuming, debugging or troubleshooting when using Cocoapods scripts, you
can use the following environment variables:

- `RCT_USE_PREBUILT_RNCORE`: If set to 1, it will use the release tarball from
Maven instead of building from source.
- `RCT_TESTONLY_RNCORE_TARBALL_PATH`: **TEST ONLY** If set, it will use a local
tarball of RNCore if it exists.
- `RCT_TESTONLY_RNCORE_VERSION`: **TEST ONLY** If set, it will override the
version of RNCore to be used.
- `RCT_SYMBOLICATE_PREBUILT_FRAMEWORKS`: If set to 1, it will download the dSYMs
for the prebuilt RNCore frameworks and install these in the framework folders
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For consuming, debugging or troubleshooting when using Cocoapods scripts, you
can use the following environment variables:
- `RCT_USE_PREBUILT_RNCORE`: If set to 1, it will use the release tarball from
Maven instead of building from source.
- `RCT_TESTONLY_RNCORE_TARBALL_PATH`: **TEST ONLY** If set, it will use a local
tarball of RNCore if it exists.
- `RCT_TESTONLY_RNCORE_VERSION`: **TEST ONLY** If set, it will override the
version of RNCore to be used.
- `RCT_SYMBOLICATE_PREBUILT_FRAMEWORKS`: If set to 1, it will download the dSYMs
for the prebuilt RNCore frameworks and install these in the framework folders
For consuming, debugging or troubleshooting when using Cocoapods scripts, you can use the following environment variables:
- `RCT_USE_PREBUILT_RNCORE`: If set to 1, it will use the release tarball from Maven instead of building from source.
- `RCT_TESTONLY_RNCORE_TARBALL_PATH`: **TEST ONLY** If set, it will use a local tarball of RNCore if it exists.
- `RCT_TESTONLY_RNCORE_VERSION`: **TEST ONLY** If set, it will override the version of RNCore to be used.
- `RCT_SYMBOLICATE_PREBUILT_FRAMEWORKS`: If set to 1, it will download the dSYMs for the prebuilt RNCore frameworks and install these in the framework folders

76 changes: 76 additions & 0 deletions scripts/releases/ios-prebuild/__docs__/README.md
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# iOS Prebuild Scripts Documentation

This folder contains scripts for creating precompiled XCFrameworks for React
Native's dependencies. These scripts automate the process of downloading,
building, and packaging third-party libraries into distributable XCFramework
bundles for iOS.
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Suggested change
This folder contains scripts for creating precompiled XCFrameworks for React
Native's dependencies. These scripts automate the process of downloading,
building, and packaging third-party libraries into distributable XCFramework
bundles for iOS.
This folder contains scripts for creating precompiled XCFrameworks for React Native's dependencies. These scripts automate the process of downloading, building, and packaging third-party libraries into distributable XCFramework bundles for iOS.


## Overview

The iOS prebuild system creates precompiled frameworks to reduce build times for
React Native iOS apps. Instead of compiling dependencies from source during
every build, these scripts package them as ready-to-use XCFrameworks.
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The iOS prebuild system creates precompiled frameworks to reduce build times for
React Native iOS apps. Instead of compiling dependencies from source during
every build, these scripts package them as ready-to-use XCFrameworks.
The iOS prebuild system creates precompiled frameworks to reduce build times for React Native iOS apps. Instead of compiling dependencies from source during every build, these scripts package them as ready-to-use XCFrameworks.


The prebuild process creates a Swift package that builds frameworks for the
following 3rd party libraries:
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The prebuild process creates a Swift package that builds frameworks for the
following 3rd party libraries:
The prebuild process creates a Swift package that builds frameworks for the following 3rd party libraries:


- boost
- folly
- glog
- fmt
- double-conversion
- socketrocket
- fast-float

## Main Scripts

### `cli.js`

Command-line interface for the prebuild system.

```bash
node scripts/releases/prepare-ios-prebuilds.js
```

If no options are passed, the script executes all the steps in this order:

- setup dependencies and prepares them
- creates Swift package file
- builds for all platforms and configurations
- creates xcframeworks

**Options:**

| Option | Short | Description |
| ------------------ | ----: | ------------------------------------------------------- |
| `--setup` | `-s` | Download and setup dependencies |
| `--build` | `-b` | Build dependencies for target platforms |
| `--compose` | `-c` | Compose XCFrameworks from built artifacts |
| `--swiftpackage` | `-w` | Generate `Package.swift` file |
| `--platforms` | `-p` | Target platforms (ios, macos, catalyst, tvos, visionos) |
| `--configurations` | `-g` | Build configurations (Debug, Release) |
| `--dependencies` | `-d` | Specific dependencies to process |
| `--clean` | — | Clean build folder before building |
| `--identity` | `-i` | Signing identity for frameworks |

## Integrating in your project with Cocoapods

To use the prebuilt React Native Dependencies XCFrameworks in your iOS project,
run pod install with the environment variable `RCT_USE_RN_DEP` set to `1`:
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To use the prebuilt React Native Dependencies XCFrameworks in your iOS project,
run pod install with the environment variable `RCT_USE_RN_DEP` set to `1`:
To use the prebuilt React Native Dependencies XCFrameworks in your iOS project, run pod install with the environment variable `RCT_USE_RN_DEP` set to `1`:


```bash
RCT_USE_RN_DEP=1 bundle exec pod install
```

This can be combined with `RCT_USE_RN_DEP=1` to use both React Native and its
dependencies as prebuilt frameworks.
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This can be combined with `RCT_USE_RN_DEP=1` to use both React Native and its
dependencies as prebuilt frameworks.
This can be combined with `RCT_USE_RN_DEP=1` to use both React Native and its dependencies as prebuilt frameworks.


For debugging and troubleshooting the Cocoapods scripts, you can use the
following environment variables:
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Suggested change
For debugging and troubleshooting the Cocoapods scripts, you can use the
following environment variables:
For debugging and troubleshooting the Cocoapods scripts, you can use the following environment variables:


- `RCT_USE_RN_DEP`: If set to 1, it will use the release tarball from Maven
instead of building from source.
- `RCT_USE_LOCAL_RN_DEP`: **TEST ONLY** If set, it will use a local tarball of
ReactNativeDependencies if it exists.
- `RCT_DEPS_VERSION`: **TEST ONLY** If set, it will override the version of
ReactNativeDependencies to be used.
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- `RCT_USE_RN_DEP`: If set to 1, it will use the release tarball from Maven
instead of building from source.
- `RCT_USE_LOCAL_RN_DEP`: **TEST ONLY** If set, it will use a local tarball of
ReactNativeDependencies if it exists.
- `RCT_DEPS_VERSION`: **TEST ONLY** If set, it will override the version of
ReactNativeDependencies to be used.
- `RCT_USE_RN_DEP`: If set to 1, it will use the release tarball from Maven instead of building from source.
- `RCT_USE_LOCAL_RN_DEP`: **TEST ONLY** If set, it will use a local tarball of ReactNativeDependencies if it exists.
- `RCT_DEPS_VERSION`: **TEST ONLY** If set, it will override the version of ReactNativeDependencies to be used.

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