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Currently respawn beacon placement is a hold action, but it could also be moved to the Player Actions briefing tab. There is currently no safe respawn handling for mapclickteleport - the action will be lost if you die while having it. Mostly we don't have teleport available more than once so this might be fine. Actually MCT could be moved to Player Actions as well, that would make it easier to deal with |
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To fix: the force respawn button display will be created repeatedly by the medical loop. This is actually desirable in case it's accidentally closed, but it needs to only happen if the display isn't already open, to prevent stacking. edit: done |
In theory this checks if the side or group watched by cascap still has respawn tickets.
Needs testing! A new group is created when a unit is downed. In theory this group is auto deleted when the player then rejoins their original group.
This reverts commit 639ae05.
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This PR will hopefully:
TODO: