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126 changes: 0 additions & 126 deletions bin/Game.html

This file was deleted.

4 changes: 2 additions & 2 deletions compile.bat
Original file line number Diff line number Diff line change
Expand Up @@ -7,9 +7,9 @@ pushd %~dp0

:: Run the appropriate compiler for the user's CPU architecture.
if %PROCESSOR_ARCHITECTURE% == AMD64 (
CALL "%~dp0devTools\tweeGo\tweego_win64.exe" -o "%~dp0bin/Game.html" "%~dp0src"
CALL "%~dp0devTools\tweeGo\tweego_win64.exe" -o "%~dp0docs/index.html" "%~dp0src"
) else (
CALL "%~dp0devTools\tweeGo\tweego_win86.exe" -o "%~dp0bin/Game.html" "%~dp0src*"
CALL "%~dp0devTools\tweeGo\tweego_win86.exe" -o "%~dp0docs/index.html" "%~dp0src*"
)

popd
Expand Down
2 changes: 1 addition & 1 deletion compile.sh
Original file line number Diff line number Diff line change
@@ -1,3 +1,3 @@
#! /bin/bash

devTools/tweeGo/tweego_nix64 -o bin/Game.html src/*
devTools/tweeGo/tweego_nix64 -o docs/index.html src/*
1,339 changes: 1,339 additions & 0 deletions docs/index.html

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14 changes: 0 additions & 14 deletions src/engine/js/achievement.js

This file was deleted.

9 changes: 9 additions & 0 deletions src/engine/passages/refresh.tw
Original file line number Diff line number Diff line change
@@ -0,0 +1,9 @@
/* Passage Refresh Widget
Description:
Simple widget to refresh the current passage.
Options:
Use:
<<refresh>>
*/
:: Refresh Widget [widget nobr]
<<widget "refresh">><<set _passage to passage()>><<goto _passage>><</widget>>
10 changes: 10 additions & 0 deletions src/game/characters/character/character.tw
Original file line number Diff line number Diff line change
@@ -0,0 +1,10 @@
:: character_examine
A character.

<<character talk "character">>
<<back>>

:: character_dialog_conversation
Hello!

<<back>>
6 changes: 6 additions & 0 deletions src/game/items/item/item.tw
Original file line number Diff line number Diff line change
@@ -0,0 +1,6 @@
:: item_examine
An item.

<<linkreplace "Pick Up">><<pickup "item">><</linkreplace>>

<<return>>
7 changes: 7 additions & 0 deletions src/game/rooms/hallway/hallway.tw
Original file line number Diff line number Diff line change
@@ -0,0 +1,7 @@
:: hallway_title
Hallway

:: hallway_description
A hallway.

:: hallway_image
7 changes: 7 additions & 0 deletions src/game/rooms/room/room.tw
Original file line number Diff line number Diff line change
@@ -0,0 +1,7 @@
:: room_title
Room

:: room_description
A room.

:: room_image
34 changes: 34 additions & 0 deletions src/game/setup/GameSetup.tw
Original file line number Diff line number Diff line change
@@ -1,3 +1,37 @@
:: GameSetup

/* Put your variable setup here and NOT in StoryInit */

/* Initialize Rooms */
<<room init "room">>
<<room setname "room" "Room">>
<<room image "room" false>>

<<room init "hallway">>
<<room setname "hallway" "Hallway">>
<<room image "hallway" false>>

/* Add exits */
<<room addexit "room" "hallway">>
<<room addexit "hallway" "room">>

/* Setup the player. */
<<player setroom "room">>

/* Initialize Items */
<<item init "item">>
<<item setname "item" "Item">>

/* Add Items to Rooms */
<<room additem "room" "item">>

/* Initialize Characters */
<<character init "character">>
<<character setname "character" "Character">>

/* Place Characters in Rooms*/
<<character move "character" "room">>

/* Initialize Character Conversations*/
<<character conversation "character" "dialog">>