C++ developer working on system-level software in 5G at Nokia, currently studying Applied Computer Science at AGH University of Krakow.
I enjoy working close to how systems actually behave — debugging complex interactions, improving reliability, and building things that need to perform under real constraints.
- System-level programming (C/C++)
- Performance & reliability
- Distributed systems
- Space and aerospace technologies
- Plots3D – real-time 3D visualization of mathematical functions in C++/Qt
- MuseumXMLArchive – C# API for managing structured XML data with validation and advanced querying
- Lunar VR (SpaceTeam AGH) – simulation systems in Unreal Engine, leading small development teams
- how large-scale systems behave under load
- where software meets hardware
- applying engineering skills to high-impact domains

