Containerized development environment for Raylib projects.
Focused on game development using C/C++. The goal is to provide a consistent and isolated development environment, minimizing configuration issues on the host system.
$ docker pull ghcr.io/gm64x/raylibcontainer:latest
Tip
(You can also use podman in place of docker, e.g. podman pull ghcr.io/gm64x/raylibcontainer:latest.)
This project is licensed under the Eclipse Public License 2.0 — see the LICENSE file for full terms. If you need a different copyright holder or year, update the LICENSE file accordingly.