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WorldGuard

Implements per-world event whitelisting as seen in the config.yml. Check it out for more information!

How to deactivate unused events:

events:
    whitelist-mode: false
    disabled: ["PlayerInteractEvent"]

Functionally, you can toggle whitelist-mode to disable all events; except those in events.disabled.

Compiling

See COMPILING.md.

Contributing

We happily accept contributions, especially through pull requests on GitHub.

Please read CONTRIBUTING.md for important guidelines to follow.

Submissions must be licensed under the GNU Lesser General Public License v3.

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WG FreshSMP fork with per-world Event Whitelisting. Probably only works on the latest MC versions.

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