Implements per-world event whitelisting as seen in
the config.yml. Check it out for more information!
How to deactivate unused events:
events:
whitelist-mode: false
disabled: ["PlayerInteractEvent"]Functionally, you can toggle whitelist-mode to disable all events; except those in events.disabled.
See COMPILING.md.
We happily accept contributions, especially through pull requests on GitHub.
Please read CONTRIBUTING.md for important guidelines to follow.
Submissions must be licensed under the GNU Lesser General Public License v3.