Grounds is building the foundation for the next generation of multiplayer experiences - a connected platform for creators, developers, and players.
Our mission is to make high-quality game infrastructure, tools, and worlds accessible to everyone.
- Platform orchestration - control-plane APIs, preview environments, release bundles, and deployment workflows for multiplayer experiences
- Cloud-native infrastructure - Kubernetes, Agones, Helm, Pulumi, container images, and local development environments
- Minecraft services and plugins - identity, player data, configuration, status, routing, chat, social, and server lifecycle integrations
- Creator and operator tools - browser dashboards, CLIs, Gradle tooling, documentation, and distribution channels
- Shared platform libraries - gRPC contracts, build conventions, reusable infrastructure modules, and game-facing APIs
A global platform where creativity and technology meet, bridging players and creators across regions, genres, and worlds.
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