2025 Computer Science Graduate from the University of Delaware (Summa Cum Laude) Passionate about building scalable software, intuitive user experiences, and bridging the gap between design and technology.
- B.S. in Computer Science (Concentration: Software Engineering)
- Minors: Mathematics & Game Studies
- Academic Standing: 4.0 / 4.0 GPA | Deanβs List (All Semesters)
- Professional Experience: 3+ years as an Undergraduate Teaching Assistant for 5 core CS courses.
- Tech: Kotlin, Android SDK, Blender, Gyroscope Integration.
- Engineered a 2.5D parallax UI using custom 3D assets and optimized performance with Kotlin Coroutines.
- Integrated OpenWeatherMap API for dynamic, weather-responsive background updates.
- Tech: TypeScript, MongoDB, Discord API.
- Collaborated in a 7-person team to implement an automated FAQ responder, enhancing community support for the CIS department.
- Tech: TypeScript, Firebase, abcjs.
- Contributed to a web-based music education tool, building dynamic feedback systems and visual sheet music highlights.
- Tech: TypeScript, Angular, Firebase, RESTful API.
- Developed a responsive stock trading website with real-time data fetching and dynamic UI components.
Undergraduate Teaching Assistant (2022 - 2025) Mentored students and assisted in lab sessions for various CS domains:
- Theory: Automata Theory (CISC303)
- Data: Data Structures (CISC220)
- Applied: Educational Game Development (CISC374)
- Foundational: Intro to CS I & II (CISC106, CISC181)


