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3 changes: 2 additions & 1 deletion Assets/ScriptableObjects/Rules/CustomRulesTemplate.asset
Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,7 @@ MonoBehaviour:

Customize objective, rewards and starting
weapon to your liking.'
GameMode: 0
MatchWinCondition:
WinCondition: 0
StopCondition: 0
Expand Down Expand Up @@ -47,6 +48,6 @@ MonoBehaviour:
WeaponProgress:
Type: 0
AuctionProgress:
- Type: 0
- Type: 1
- Type: 2
- Type: 0
4 changes: 2 additions & 2 deletions Assets/ScriptableObjects/Rules/FirstTo30ChipsRules.asset
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@ MonoBehaviour:
description: Be the first to win a round with 30 chips! Players carry up to 30
chips at a time and receive limited chip rewards. Spend your chips strategically
and outsmart your opponents.
gameMode: 1
GameMode: 1
MatchWinCondition:
WinCondition: 2
StopCondition: 1
Expand Down Expand Up @@ -47,6 +47,6 @@ MonoBehaviour:
WeaponProgress:
Type: 0
AuctionProgress:
- Type: 0
- Type: 1
- Type: 2
- Type: 0
4 changes: 2 additions & 2 deletions Assets/ScriptableObjects/Rules/SixRoundsRules.asset
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ MonoBehaviour:

Matches
always last for six rounds. Kills are rewarded.'
gameMode: 2
GameMode: 2
MatchWinCondition:
WinCondition: 0
StopCondition: 0
Expand Down Expand Up @@ -48,6 +48,6 @@ MonoBehaviour:
WeaponProgress:
Type: 0
AuctionProgress:
- Type: 0
- Type: 1
- Type: 2
- Type: 0
2 changes: 1 addition & 1 deletion Assets/ScriptableObjects/Rules/ThreeStrikesRules.asset
Original file line number Diff line number Diff line change
Expand Up @@ -48,6 +48,6 @@ MonoBehaviour:
WeaponProgress:
Type: 0
AuctionProgress:
- Type: 0
- Type: 1
- Type: 2
- Type: 0