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Unity3DShader
Unity3DShader PublicCustom Unity post-processing effects: anaglyph (for red and blue 3D glasses) & depth-normal outlines
ShaderLab 2
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PostprocessExhibition
PostprocessExhibition PublicA DirectX11 exhibit where each room displays different post-processing effects.
C++
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UnityBasicShader
UnityBasicShader PublicTrying to write basic shader in Unity capable of handling PBR materials, multiple lights, and shaders.
ShaderLab
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