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ineveraskedforthis edited this page Apr 8, 2021 · 26 revisions

roadmap

stage 0.0 (done)

  • (+)basic login and registration
  • (+)rewrite market from 1 to this project
  • (+)connect market to frontend
  • (+)basic framework for battles

stage 0.1 (Done)

  • (+)do not clear db each time, load from old data if version didn't change
  • (+)add levels, skillpoints and skills to spend them on
  • (+)create base for randomly generated equipment
  • (+)enhance battle system, tie it to character skills and stats
    • (+)complex damage that consists of different elements
    • (+)critical damage
    • (+)dodge, armour and resistances
  • (+) gather all stuff in pretty user interface
  • (+) basic animations
  • (+) auction backend

stage 0.2 (content enhancement)

  • (+) implement different jobs for players
  • (+) create basic map and ability to travel from tile to tile
  • (+) more items and enemies
  • (+) finish auction
  • (+) rewrite agent system from 1 to this project and populate starting cell except enterprises
  • (+) some UX improvements (tooltips, alerts, pretty status container)

stage 0.3 Time to travel update (You) are here

  • (+) isolate entity management from World supersclass
  • (+) battle rework
  • (-) gradual introducing of mechanics
  • (+) add more granularity to map, fog of war, costs to traveling
  • (+) add base for local factions system
  • (+) major interface rewrite
  • (-) basic questing system

stage 0.4 Character development update

  • (-) rework stress mechanic to more interesting one
  • (-) character creation
  • (-) rewrite character class and optimize networking of it in process

stage 0.something

  • (-)enterprises

stage 1

  • advanced character creation
  • add local governments
  • add guilds
  • add player parties
  • add more affixes for equipment

stage 2

  • give player and player-like agents ability to participate in politics
  • trans-tile traders
  • create a lot of new economy tags, enterprises and tweak all this stuff

stage 3

  • create complex laws and orders system to give ability to political realms to be very diverse
  • migration

stage 4

  • add armies and generals
  • rework battles to support big amount of troops
  • international politics, wars
  • there is a lot of stuff in my head but i need time to structurize all of it in something that human being can understand

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Abstract concepts

  • To be rewritten

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