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Kurt edited this page Jan 3, 2026 · 20 revisions

Q1: Why does the battle UI freeze after character teleportation?

Q1:为什么角色传送后战斗界面卡住了?

A:
Please check if the teleportation coordinates of the two characters are too far apart.
Excessive distance can cause synchronization issues in the battle system, resulting in a frozen UI.
It's recommended to set the teleportation coordinates closer together.

A:
请检查两名角色的传送坐标是否相距太远。如果距离过大,会导致战斗系统同步失败,从而卡住战斗 UI。
建议将两名角色的传送坐标设置得更接近。

Q2: Why is some data in the client's graphical GUI incomplete?

Q2:为什么客户端的图形GUI有些数据显示不全?

A:
You can use your mouse wheel to scroll through those three data areas.

A:
你可以使用鼠标滚轮在那3个数据区域滚动。

Q3: How to modify image resources in the graphical client?

Q3:如何修改图形客户端的图片资源?

A:
You can modify the corresponding images in the directory: .jar\assets\cobblemon_ranked\textures\gui\

A:
可以在.jar\assets\cobblemon_ranked\textures\gui\目录下修改对应的图片。

Q4: What is cloud server used for?

Q4:云服务器是用来做什么的?

A:
Used for data transfer in cross server battles.

A:
用于跨服对战中的数据中转。