Improve audio file loading error handling and logging#16
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Remove unnecessary `ensureRunning()` call from the file input handler. The `change` event from a file input may not qualify as a user activation in some browsers, causing `AudioContext.resume()` to block or fail silently. Since `decodeAudioData` and node creation work on a suspended context, `ensureRunning()` is not needed here — it is already called when the user clicks Play. Also add `console.error` to the catch block for easier debugging. https://claude.ai/code/session_01W4ZqXjt5v7W8B5hmP22Z1P
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Summary
Enhanced error handling in the file input handler to provide better debugging information when audio file loading fails.
Key Changes
player.ensureRunning()call that was executed before file loading, allowing the player to initialize naturally during the load processImplementation Details
The
player.ensureRunning()call was moved out of the try block since it was being called before the actual file load operation. This allows the player to be properly initialized as part of theloadFromBlob()operation rather than as a separate preliminary step. The error is now captured and logged to the console, making it easier to diagnose issues during development and troubleshooting.https://claude.ai/code/session_01W4ZqXjt5v7W8B5hmP22Z1P