Skip to content

johnastinnett/strata

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

5 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Strata

Append-only world state migration framework for Roblox.

Strata brings database-migration principles to 3D world building. Every change to your game world — scripted generation or hand-placed Studio edits — is captured as an immutable, ordered migration with explicit dependencies.

Status: Specification phase. See SPEC.md for the full design.

Quick Concept

0001_origin (script)        → emits: "world_root"
0003_terrain (script)       → depends: ["world_root"]          → emits: "terrain"
0005_sidewalks (script)     → depends: ["terrain"]              → emits: "sidewalks"
0007_trees (script)         → depends: ["terrain", "sidewalks"] → emits: "trees"
0012_tree_mesh_swap (asset) → depends: ["trees"]                → emits: "trees_v2"
  • Migrations are immutable once committed. Fix forward, never rewrite.
  • Dependencies form a DAG — the framework resolves and validates topological order.
  • Scripts and Studio assets are both first-class migration types.
  • The committed manifest is law. Merge conflicts are the signaling mechanism.
  • Ships with git hooks that enforce all invariants at push time.

Ecosystem

Strata is designed to sit alongside Rojo, Wally, Selene, and Stylua in the modern Roblox toolchain.

About

Append-only world state migration framework for Roblox. Brings database-migration principles to 3D world building — scripted generation and Studio edits coexist as immutable, ordered migrations with explicit dependency graphs. Designed to sit alongside Rojo, Wally, Selene, and Stylua.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Contributors

Languages