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joric edited this page Nov 18, 2025
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Welcome to the supraworld wiki! Also see my Supraland and Maps wikis. Also see Modding and Playthrough articles.
The map was updated to 9016 (14 November 2025).
- Live map: https://joric.github.io/supraworld/
- Source code: https://github.com/joric/supraworld/
- SupraTools wiki: https://github.com/joric/SupraTools/wiki/
UE4SS for UE5.6 has been released (see #972), we can write Lua noclip mods now, read the Modding article for details.
- Example link to wiki: https://supraverse.fandom.com/wiki/Hay, example backlink: http://joric.github.io/supraworld/#Hay.
- Use
-dx11game option to disable "nextgen" renderer. Assign integrated GPU to browser and/or lower game priority.
- You can upload game savefile (
SaveGame.json) to track all secrets. Use map menu in the top left corner. - The default save path is
%LocalAppData%\Supraworld\Saved\SaveGames\Supraworld\.
The .sav uses 3rd party plugin's struct with native serialization, see #80. There's also SaveGame.json in the same folder.
- Json is an exact copy of the savegame. We essentially save it twice atm. Json is just easier for debug purposes. But takes longer to read/write. so we dont use it for gameplay (Malte).
According to Supraworld/Plugins/Supraworld.json the custom save plugin is called "Dynamic Save" by Dream Seed, possibly orginated from this: https://github.com/BenVlodgi/UE-ValueStorePlugin
- The JSON savefile has human-readable
TotalProgress_Stats, you may try finding missing progress (script).
- Extract json with FModel,
Supraworld/Plugins/GameFeatures/Supraworld/Supraworld/Content/Maps/Supraworld.umap. - Extract png (hdr) with FModel,
Supraworld/Plugins/Supra/PlayerMap/Content/Textures/T_SupraworldMap*.uasset. - Use scripts int the
scriptsdirectory to make tiles and gzip the map (github doesn't allow files larger than 100M). - You can also use my CUE4Parse.CLI to extract assets (see export_assets.cmd).
- You can generate mapping file from UE4SS GUI console: Dampers - Generate .usmap file (see SupraTools for details).
The map has versioning (bottom of the screen). I update notable public releases only.
- You can also track updates here: https://store.steampowered.com/news/app/1869290?updates=true
- Full history and patchnotes are here (time in UTC): https://steamdb.info/app/1869290/patchnotes/
- Steam: https://store.steampowered.com/app/1869290/Supraworld/
- Supraland Discord: https://discord.com/invite/6Fjhjxhtvp
- Maps wiki: https://github.com/joric/maps/wiki/
- UE5.6 .sav parsing issue: https://github.com/trumank/uesave-rs/issues/80
- Jonathan Blow plays Supraworld: https://youtu.be/xgANFB85J2Q
- SupraTools wiki: https://github.com/joric/SupraTools/wiki
