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Interface elements
There are some common interface elements that are used throughout the program.
#Checkboxes

This one is easy: If it’s red, the value is OFF. If it’s green, the value is ON. To switch between the two you PRESS ON IT.
#Sliders

A slider is a horizontal row of pads that can be used to enter a range of values. The value increases from left to right, and values are entered by pressing on a pad. Some sliders that accept a wide range of values will respond to the velocity of the press to select different values inside the range of a single pad, with the value being represented by the brightness of the pad.

Some sliders are bipolar, meaning they can be either positive or negative. For these sliders the lights pivot around a central point, which represents 0.
#Numbers
For values where more precise values are needed than sliders, number widgets are used. A number widget is laid out horizontally like a slider, but each pad can be turned on or off like a checkbox and number widgets don’t always span all 8 pads in a row. Each pad has a numeric value, and the widget’s final value is determined by adding together the numbers on the pads that are turned on.

Here’s a simple example where the number 10 has been entered on a 4-pad number widget by adding together 8 and 2. Some people will say “hey, that’s just binary numbers” but if you didn’t say that then don’t worry about binary numbers, you just need to add.

Here’s another example where the more advanced number, 43, has been entered into a 7-pad number widget. A good way to enter these numbers is to move left to right, and if adding a pad would make the total go over the number you’re trying to enter, then don’t add it, but if it won’t make you go over, then do add it.