Skip to content

Implementation of Jean Baudrillard's simulacra concepts in Guile Scheme, with social media simulation example and visual representations

Notifications You must be signed in to change notification settings

jwalsh/simulacra-scheme

Repository files navigation

Simulacra-Scheme

Simulacra-Scheme

An exploration of Jean Baudrillard’s “Simulacra and Simulation” concepts through Guile Scheme programming. This repository contains code implementations that demonstrate the philosophical concepts of simulation, hyperreality, and the progression of images/signs as described by Baudrillard.

Overview

Baudrillard’s work explores how reality has been replaced by symbols and signs, and how human experience is mediated through simulations. This project uses Scheme’s functional paradigm to model these concepts programmatically.

Key Concepts Implemented

  • The four orders of simulacra
  • Hyperreality generation
  • Simulation vs reality distinction collapse
  • The precession of simulacra
  • Mise en scène of reality

Project Structure

simulacra.scm
Core implementation of Baudrillard’s concepts
example.scm
Social media simulation showing progress through orders of simulacra
mermaid-generator.scm
Generates Mermaid diagrams from the Scheme models
simulacra-diagram.md
Pre-generated Mermaid diagrams of key concepts
GUILE-NOTES.org
Platform-specific information for Guile Scheme

Mermaid Diagrams

The repository includes Mermaid diagrams that visually represent the key concepts:

graph TD
    A[Original Reality] --> B[First Order: Reflection]
    B --> C[Second Order: Perversion]
    C --> D[Third Order: Masking Absence]
    D --> E[Fourth Order: Pure Simulacrum]
    
    style A fill:#f9f9f9,stroke:#333,stroke-width:1px
    style B fill:#e6f7ff,stroke:#333,stroke-width:1px
    style C fill:#b3e0ff,stroke:#333,stroke-width:1px
    style D fill:#4db8ff,stroke:#333,stroke-width:1px
    style E fill:#0080ff,stroke:#333,stroke-width:1px
Loading

Requirements

  • Guile Scheme implementation
  • Basic understanding of functional programming
  • Interest in postmodern philosophy

Usage

The project includes a Makefile for easy usage:

# Run the social media simulation example
make run-example

# Run the simulacra progression demo
make run-demo

# Generate Mermaid diagrams
make generate-diagrams

Social Media Simulation

The example.scm file contains a simulation showing how social media transforms direct experiences into hyperreality through successive sharing and engagement:

;; First order: A post directly reflecting an event
(define (create-original-post event)
  (make-post 
    (string-append "I witnessed " event)
    0
    0
    'direct-experience))

;; Fourth order: A completely fabricated viral post
(define (create-viral-post)
  (make-post
    "You won't believe what happened! #trending #viral"
    0
    0
    'pure-simulation))

Philosophical Background

The implementation is based on Jean Baudrillard’s seminal work “Simulacra and Simulation” (1981), which explores how society has replaced reality with symbols and signs, and how human experience is increasingly mediated through simulations.

The four orders of simulacra describe the progression from faithful representations of reality to completely detached simulations that have no reference to reality whatsoever.

License

MIT

About

Implementation of Jean Baudrillard's simulacra concepts in Guile Scheme, with social media simulation example and visual representations

Topics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published