feat: Add ImportColoredHeightmap large scale operation#61
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gnai-creator wants to merge 3 commits intokaczy93:masterfrom
Open
feat: Add ImportColoredHeightmap large scale operation#61gnai-creator wants to merge 3 commits intokaczy93:masterfrom
gnai-creator wants to merge 3 commits intokaczy93:masterfrom
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Adds ImportColoredHeightmap - a procedural terrain generation tool from colored PNG images. Features: - Import terrain from RGB biome maps with 28 supported biome types - Optional grayscale heightmap for altitude control - Optional vegetation and structure maps - Multiple transition systems (TilesBrush XML, Dragon AAAABBBB, Classic) - Automatic coastline generation with wave statics - Altitude smoothing with configurable radius New files: - ImportColoredHeightmap.cs - Main class with UI and orchestration - ImportColoredHeightmap.Biomes.cs - Biome color classification - ImportColoredHeightmap.Coastline.cs - Coastline generation - ImportColoredHeightmap.TileData.cs - Tile ID definitions - ImportColoredHeightmap.Vegetation.cs - Vegetation/structure placement - ImportColoredHeightmap.TilesBrush.cs - XML brush support - ImportColoredHeightmap.Transitions.cs - Classic transitions - ImportColoredHeightmap.DragonTransitions*.cs - Dragon transition system Also extends CoastlineTool with ApplyCoastlineAt() static method for programmatic coastline generation. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
Fixed a bug between some tiles on the left and bottom.
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Adds ImportColoredHeightmap - a procedural terrain generation tool from colored PNG images.
Features:
New files:
Also extends CoastlineTool with ApplyCoastlineAt() static method for programmatic coastline generation.
🤖 Generated with Claude Code