Ecosystem Simulation is a Sandbox Simulation Tool we created using WebGL. It is a project aimed to show how humanity affects natural balance and what would change if humanity was more aggressive or friendly to nature.
🌐 For Online version click here
- three.js
- Download three.js through https://threejs.org.
- Add three.js library with name three.js-r135 under ecosystemsimulaton\js\library.
- Setup a web-server for index.html.
Check parameters.js for config settings.
- English (en)
- Check Contributing if you wish to help add more languages!
- Fork the repository
- Clone your fork:
git clone https://github.com/kayraucklnc/ecosystemsimulaton.git - Create your feature branch:
git checkout -b my-new-feature - Commit your changes:
git commit -am 'Add some feature' - Push to the branch:
git push origin my-new-feature - Submit a pull request

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