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S.A.U.W. - Survival in an Unknown World

S.A.U.W. is a remake of my earlier game project developed between 2020–2022.
The original version was written in Java using the LibGDX framework.
This new iteration is a full rewrite in Rust, powered by the Bevy game engine.

How to build

To build executable file for your platform, run the following command:

cargo build --release

The compiled executable will appear in:

target/release/

Original Project

The original LibGDX-based version can be found here:

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My game rewritten in Rust

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