Unreal Engine template project(C++) for prototyping. Some plugins have been deactivated.
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Put project folder in
EpicGames/UE_{Version}/Templates -
Run submodule command in project folder.
git submodule update --init -
Populate correct values for
UE5_DIRinvars.batUE5_SOURCEin.sublime-project
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Supports default UE Command-Line Arguments.
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🏷️ Build and Open Editor
.\build && .\editor -
🏷️ Build and Open Editor (attach Log Console)
.\build && .\editor -log -
🏷️ Launch playable game instance without loading up the editor
.\editor -game -log -windowed -resx=1280 -resy=720