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Added the mapping transpose operation.

Previously, there was only a transpose operation taking in a constant stream. This mean you couldn't assign to the result of a transpose operation even if it makes total sense for that to happen. Now you can do something like this:

lin::Matrix2x2d A;
lin::transpose(A) = { 0.0, 1.0, 2.0, 3.0 };

which has the exact same result as doing:

lin::Matrix2x2d A;
A = { 0.0, 2.0, 1.0, 3.0 };

kylekrol and others added 30 commits April 19, 2020 22:25
Added Identity Matrix Generator
Remove project brief from docs
Adding Explicitly Defaulted Default Constructors
* Added Gaussian Std Normal Rands

* Update Comments

* Add caching and std math`

* Update include/lin/generators/randoms.hpp

Co-authored-by: kkrol27 <33558436+kkrol27@users.noreply.github.com>

Co-authored-by: kkrol27 <33558436+kkrol27@users.noreply.github.com>
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4 participants