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2 changes: 2 additions & 0 deletions VisualC-GDK/SDL/SDL.vcxproj
Original file line number Diff line number Diff line change
Expand Up @@ -728,6 +728,7 @@
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam_hori.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steamdeck.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch2.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_wii.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360w.c" />
Expand Down Expand Up @@ -764,6 +765,7 @@
<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
<ClCompile Include="..\..\src\locale\SDL_locale.c" />
<ClCompile Include="..\..\src\locale\windows\SDL_syslocale.c" />
<ClCompile Include="..\..\src\misc\SDL_libusb.c" />
<ClCompile Include="..\..\src\misc\SDL_url.c" />
<ClCompile Include="..\..\src\misc\windows\SDL_sysurl.c" />
<ClCompile Include="..\..\src\power\SDL_power.c" />
Expand Down
2 changes: 2 additions & 0 deletions VisualC-GDK/SDL/SDL.vcxproj.filters
Original file line number Diff line number Diff line change
Expand Up @@ -79,6 +79,7 @@
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam_hori.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steamdeck.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch2.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_wii.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360w.c" />
Expand All @@ -97,6 +98,7 @@
<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
<ClCompile Include="..\..\src\locale\SDL_locale.c" />
<ClCompile Include="..\..\src\locale\windows\SDL_syslocale.c" />
<ClCompile Include="..\..\src\misc\SDL_libusb.c" />
<ClCompile Include="..\..\src\misc\SDL_url.c" />
<ClCompile Include="..\..\src\misc\windows\SDL_sysurl.c" />
<ClCompile Include="..\..\src\power\SDL_power.c" />
Expand Down
2 changes: 2 additions & 0 deletions VisualC/SDL/SDL.vcxproj
Original file line number Diff line number Diff line change
Expand Up @@ -618,6 +618,7 @@
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steam_hori.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_steamdeck.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch2.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_wii.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360.c" />
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_xbox360w.c" />
Expand All @@ -636,6 +637,7 @@
<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
<ClCompile Include="..\..\src\locale\SDL_locale.c" />
<ClCompile Include="..\..\src\locale\windows\SDL_syslocale.c" />
<ClCompile Include="..\..\src\misc\SDL_libusb.c" />
<ClCompile Include="..\..\src\misc\SDL_url.c" />
<ClCompile Include="..\..\src\misc\windows\SDL_sysurl.c" />
<ClCompile Include="..\..\src\power\SDL_power.c" />
Expand Down
6 changes: 6 additions & 0 deletions VisualC/SDL/SDL.vcxproj.filters
Original file line number Diff line number Diff line change
Expand Up @@ -1137,6 +1137,9 @@
<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c">
<Filter>loadso\windows</Filter>
</ClCompile>
<ClCompile Include="..\..\src\misc\SDL_libusb.c">
<Filter>misc</Filter>
</ClCompile>
<ClCompile Include="..\..\src\misc\SDL_url.c">
<Filter>misc</Filter>
</ClCompile>
Expand Down Expand Up @@ -1230,6 +1233,9 @@
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch.c">
<Filter>joystick\hidapi</Filter>
</ClCompile>
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_switch2.c">
<Filter>joystick\hidapi</Filter>
</ClCompile>
<ClCompile Include="..\..\src\joystick\hidapi\SDL_hidapi_wii.c">
<Filter>joystick\hidapi</Filter>
</ClCompile>
Expand Down
12 changes: 12 additions & 0 deletions Xcode/SDL/SDL.xcodeproj/project.pbxproj
Original file line number Diff line number Diff line change
Expand Up @@ -228,6 +228,7 @@
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Expand Down Expand Up @@ -520,6 +521,8 @@
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Expand Down Expand Up @@ -811,6 +814,7 @@
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A7D8A7C623E2513E00DCD163 /* SDL_hidapi_switch2.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_switch2.c; sourceTree = "<group>"; };
A7D8A7C723E2513E00DCD162 /* SDL_hidapijoystick_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_hidapijoystick_c.h; sourceTree = "<group>"; };
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Expand Down Expand Up @@ -1097,6 +1101,8 @@
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Expand Down Expand Up @@ -1410,6 +1416,8 @@
children = (
F3ADAB8C2576F08500A6B1D9 /* ios */,
5616CA48252BB285005D5928 /* macos */,
F3DC38C72E5FC60300CD73DE /* SDL_libusb.h */,
F3DC38C82E5FC60300CD73DE /* SDL_libusb.c */,
5616CA4A252BB2A6005D5928 /* SDL_sysurl.h */,
5616CA49252BB2A5005D5928 /* SDL_url.c */,
);
Expand Down Expand Up @@ -1948,6 +1956,7 @@
F3FD042D2C9B755700824C4C /* SDL_hidapi_steam_hori.c */,
A797456F2B2E9D39009D224A /* SDL_hidapi_steamdeck.c */,
A7D8A7C623E2513E00DCD162 /* SDL_hidapi_switch.c */,
A7D8A7C623E2513E00DCD163 /* SDL_hidapi_switch2.c */,
F3D60A8228C16A1800788A3A /* SDL_hidapi_wii.c */,
A7D8A7C223E2513E00DCD162 /* SDL_hidapi_xbox360.c */,
A7D8A7C823E2513E00DCD162 /* SDL_hidapi_xbox360w.c */,
Expand Down Expand Up @@ -2744,6 +2753,7 @@
F3FA5A252B59ACE000FEAD97 /* yuv_rgb_common.h in Headers */,
F3FA5A1D2B59ACE000FEAD97 /* yuv_rgb_internal.h in Headers */,
F3D8BDFC2D6D2C7000B22FA1 /* SDL_eventwatch_c.h in Headers */,
F3DC38C92E5FC60300CD73DE /* SDL_libusb.h in Headers */,
F3FA5A242B59ACE000FEAD97 /* yuv_rgb_lsx.h in Headers */,
F3FA5A1E2B59ACE000FEAD97 /* yuv_rgb_lsx_func.h in Headers */,
F3FA5A1F2B59ACE000FEAD97 /* yuv_rgb_sse.h in Headers */,
Expand Down Expand Up @@ -3035,6 +3045,7 @@
F3FA5A222B59ACE000FEAD97 /* yuv_rgb_sse.c in Sources */,
F3C2CB232C5DDDB2004D7998 /* SDL_categories.c in Sources */,
A7D8B55123E2514300DCD162 /* SDL_hidapi_switch.c in Sources */,
A7D8B55123E2514300DCD163 /* SDL_hidapi_switch2.c in Sources */,
A7D8B96223E2514400DCD162 /* SDL_strtokr.c in Sources */,
A7D8BB7523E2514500DCD162 /* SDL_clipboardevents.c in Sources */,
E4F798202AD8D87F00669F54 /* SDL_video_unsupported.c in Sources */,
Expand Down Expand Up @@ -3093,6 +3104,7 @@
0000481D255AF155B42C0000 /* SDL_sysfsops.c in Sources */,
0000494CC93F3E624D3C0000 /* SDL_systime.c in Sources */,
000095FA1BDE436CF3AF0000 /* SDL_time.c in Sources */,
F3DC38CA2E5FC60300CD73DE /* SDL_libusb.c in Sources */,
0000140640E77F73F1DF0000 /* SDL_dialog_utils.c in Sources */,
0000D5B526B85DE7AB1C0000 /* SDL_cocoapen.m in Sources */,
6312C66D2B42341400A7BB00 /* SDL_murmur3.c in Sources */,
Expand Down
17 changes: 17 additions & 0 deletions include/SDL3/SDL_hidapi.h
Original file line number Diff line number Diff line change
Expand Up @@ -283,6 +283,23 @@ extern SDL_DECLSPEC SDL_hid_device * SDLCALL SDL_hid_open(unsigned short vendor_
*/
extern SDL_DECLSPEC SDL_hid_device * SDLCALL SDL_hid_open_path(const char *path);

/**
* Get the properties associated with an SDL_hid_device.
*
* The following read-only properties are provided by SDL:
*
* - `SDL_PROP_HIDAPI_LIBUSB_DEVICE_HANDLE_POINTER`: the libusb_device_handle associated with the device, if it was opened using libusb.
*
* \param dev a device handle returned from SDL_hid_open().
* \returns a valid property ID on success or 0 on failure; call
* SDL_GetError() for more information.
*
* \since This function is available since SDL 3.4.0.
*/
extern SDL_DECLSPEC SDL_PropertiesID SDLCALL SDL_hid_get_properties(SDL_hid_device *dev);

#define SDL_PROP_HIDAPI_LIBUSB_DEVICE_HANDLE_POINTER "SDL.hidapi.libusb.device.handle"

/**
* Write an Output report to a HID device.
*
Expand Down
17 changes: 17 additions & 0 deletions include/SDL3/SDL_hints.h
Original file line number Diff line number Diff line change
Expand Up @@ -1809,6 +1809,23 @@ extern "C" {
*/
#define SDL_HINT_JOYSTICK_HIDAPI_SWITCH_PLAYER_LED "SDL_JOYSTICK_HIDAPI_SWITCH_PLAYER_LED"

/**
* A variable controlling whether the HIDAPI driver for Nintendo Switch 2
* controllers should be used.
*
* The variable can be set to the following values:
*
* - "0": HIDAPI driver is not used.
* - "1": HIDAPI driver is used.
*
* The default is the value of SDL_HINT_JOYSTICK_HIDAPI.
*
* This hint should be set before initializing joysticks and gamepads.
*
* \since This hint is available since SDL 3.4.0.
*/
#define SDL_HINT_JOYSTICK_HIDAPI_SWITCH2 "SDL_JOYSTICK_HIDAPI_SWITCH2"

/**
* A variable controlling whether Nintendo Switch Joy-Con controllers will be
* in vertical mode when using the HIDAPI driver.
Expand Down
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