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Releases: llMBQll/OmniLED

v0.6.0

30 Nov 16:22
303d2ed

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What's Changed

Breaking changes

  • Error if settings.lua is not loaded properly (Would fall back to default settings before)
  • Remove option to override config directory
  • Replace transform_steelseries_layout with a more general and flexible transform_data

Full Changelog: v0.5.0...v0.6.0

OmniLED v0.5.0

09 Nov 18:47
ceac381

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What's Changed

  • Fix animation group bugs and add tests in #15
  • Fix memory leak in audio application on windows in #16
  • Change root and config directory handling in #18
  • Hotfix for animations that repeat once in #19
  • Add default config for SteelSeries Apex 5 in #21
  • Test configuration cleanup in #22
  • Optimize emulator in #23

Full Changelog: v0.4.1...v0.5.0

OmniLED v0.4.1

13 Oct 16:20

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What's Changed

  • Add config presets for SteelSeries devices in #11
  • Make running setup tool more intuitive in #13

Full Changelog: v0.4.0...v0.4.1

OmniLED v0.4.0

29 Mar 02:46

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What's Changed

  • Support new SteelSeries USB protocol #7
  • Provide information about current input audio device #8
  • Rework event system implementation #9

Full Changelog: v0.3.0...v0.4.0

OmniLED v0.3.0

23 Jan 17:54

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Let there be GIFs

This release brings support for animated images and brings a refactor of animations in general, resulting in a few breaking changes.

What's Changed

  • Animations refactor and animated images support #6

Full Changelog: v0.2.0...v0.3.0

OmniLED v0.2.0

30 Dec 02:26
ccab543

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What's Changed

  • Application to load custom images #3
  • Make application size smaller #2
  • Add Steelseries Apex Pro as officially supported device
  • Made Emulator the default device so OmniLED works out of the box

Full Changelog: v0.1.0...v0.2.0

OmniLED v0.1.0

19 Dec 12:00

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This is the first release of OmniLED.

Full Changelog: https://github.com/llMBQll/OmniLED/commits/v0.1.0