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fix: Remove references to live env (and also stage env) #424
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| Original file line number | Diff line number | Diff line change | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
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@@ -11,7 +11,6 @@ public class LootLockerEditorData | |||||||||
| private static string adminToken = prefix + "AdminToken"; | ||||||||||
| private static string selectedGameID = prefix + "SelectedGameID"; | ||||||||||
| private static string selectedGameName = prefix + "SelectedGameName"; | ||||||||||
| private static string environment = prefix + "Environment"; | ||||||||||
| private static string firstTimeWelcome = prefix + "FirstTimeWelcome"; | ||||||||||
| private static string newSession = prefix + "NewSession"; | ||||||||||
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@@ -20,7 +19,6 @@ public static void ClearLootLockerPrefs() | |||||||||
| EditorPrefs.DeleteKey(adminToken); | ||||||||||
| EditorPrefs.DeleteKey(selectedGameID); | ||||||||||
| EditorPrefs.DeleteKey(selectedGameName); | ||||||||||
| EditorPrefs.DeleteKey(environment); | ||||||||||
| EditorPrefs.DeleteKey(firstTimeWelcome); | ||||||||||
| EditorPrefs.DeleteKey(newSession); | ||||||||||
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| EditorPrefs.DeleteKey(newSession); | |
| EditorPrefs.DeleteKey(newSession); | |
| // Delete legacy environment key used by older versions so resets fully clear LootLocker editor state | |
| EditorPrefs.DeleteKey(PlayerSettings.productGUID.ToString() + ".LootLocker.Environment"); |
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Fixed
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