refactor(game-client): remove dead code and redundant assignments#706
refactor(game-client): remove dead code and redundant assignments#706kamilwronka wants to merge 1 commit intodevelopfrom
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- Delete unused `use-create-battle.tsx` (no imports found; battle creation uses `createBattle` from `api.service.ts`) - Remove redundant property re-assignments in `composeNpcFromGame` — the spread `...npc` already includes nick, prof, wt, lvl, type - Remove commented-out `party` field in `battlelog.mappers.ts` Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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No actionable comments were generated in the recent review. 🎉 ℹ️ Recent review info⚙️ Run configurationConfiguration used: defaults Review profile: CHILL Plan: Pro Run ID: 📒 Files selected for processing (3)
💤 Files with no reviewable changes (3)
📝 WalkthroughWalkthroughThe PR removes an unused React hook for creating battles, deletes a commented field from battle event mappers, and simplifies NPC composition by eliminating field assignments from one mapping function. Changes
Estimated code review effort🎯 3 (Moderate) | ⏱️ ~20 minutes Possibly related PRs
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Summary
use-create-battle.tsx— this file has zero imports across the codebase; battle creation usescreateBattlefromapi.service.tsinsteadcomposeNpcFromGame—nick,prof,wt,lvl,typewere re-assigned fromnpcbut already present via the...npcspreadpartyfield inbattlelog.mappers.ts— dead commented codeSafety rationale
use-create-battle.tsx: confirmed zero imports via grep; all battle creation flows useapi.service.tscomposeNpcFromGame: the removed lines were no-ops (assigningnpc.Xover...npcwhich already includesX)Test plan
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