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🧪 Unreal Prototypes

🎮 A collection of graphic experiments (Materials, VFX, ecc) made with Unreal Engine 5


🎥 Showcase

🍿 Pop Corn
Simple popcorn "pop" simulated by switching between two meshes through a visibility tag.

vfx-pop-corn.mp4
🖼️ Texture Destroyer
Simple dissolve & destroy effect on a texture using the Texture Sample node

vfx-texture-destroyer.mp4
🎆 Fireworks
Simple fireworks VFX using 3 emitters (projectile, trail, and explosion) and Niagara events (location and death) to link them together. This is the rough result.

vfx-fireworks.mp4
🌋 Erode
A simple Unreal material, which simulates surface erosion using a noise texture, the step node, and an opacity mask.

mat-erode.mp4
🪨 Dust Impact + Debris
A simple VFX in Unreal using Niagara to simulate dusty terrain. To enhance the effect I added the spawning of some debris that then disappears automatically after a while.

vfx-dust-impact.mp4
⚡ Electric Bands
Little material I created for a "cylinder electric field" using mainly the GenerateBand module of the Material Editor, a cylindrical mesh and making it customizable in color, number of bands, speed, etc.

mat-electric-bands.mp4
🔥 Flipbook Fire
A VFX fire made through flipbook animation.

vfx-fire.mp4
💨 Flipbook Smoke
A VFX effect that simulate a column of smoke using flipbook.

vfx-smoke.mp4
🌠 Curling Stars
A VFX effect made by using mainly curling noise module.

vfx-stars.mp4
🔌 Short Circuit
A VFX effect that simulate an electric short circuit.

vfx-scircuit.mp4
🏃‍♂️‍➡️ Cinetic Lines
A VFX to show cinetic stylized lines when player runs.

vfx-clines.mp4
💨 Smoke Trail
A VFX effect that create a simple smoke trail behind player when runs.

vfx-trail.mp4

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