I am making a puzzle game that centers around the player manipulating boxes to move through obstacles in levels.
The main function of the box is to grow and shrink and be moved. There are 3 levels where the player encounters unique challenges and must think to complete the level. The limiting factor is the player's mana, you only have a limited amount per level and external factors sometimes change between levels like the gravity. However, if the player gets stuck, they can always reset the level.
https://www.youtube.com/watch?v=S83SId92d98 https://www.youtube.com/watch?v=y_Fb4K1ubTI https://www.youtube.com/watch?v=RVgxDD6JTLc&feature=youtu.be
A/D: Move left and right Space: Jump Z/X: Grow and Shrink the box Mouse: Grab the box R: Reset the level
Goal: Get to the flag at the end of each level
Magnus Culley, magnus@udel.edu
https://designer-edu.github.io/designer/students/docs.html
Phase 1: [x]Create an environment for the player [x]The player can be controlled with the keyboard [x]The player can move, jump, and is restrained in the window [x]The boxes can be manipulated with the mouse Phase 2: [x]The player can jump on the box [x]The player can win a level [x]The player has a set amount of 'mana' to manipulate the boxes Phase 3: [x]3 unique levels [x]Obstacles that offer different challenges/solutions [x]Ability to reset a level if the player gets stuck