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Add texture filtering preference (#3801)#4371

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keshav0479 wants to merge 1 commit intomapeditor:masterfrom
keshav0479:texture-filtering-preference
Open

Add texture filtering preference (#3801)#4371
keshav0479 wants to merge 1 commit intomapeditor:masterfrom
keshav0479:texture-filtering-preference

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@keshav0479 keshav0479 commented Feb 27, 2026

Fixes #3801

This adds a Texture filtering preference under Edit --> Preferences --> Interface with three options:

  • Auto - current behavior (smooth only at fractional zoom levels)
  • Nearest Neighbor - always sharp/pixelated
  • Smooth - always interpolated
    The main motivation is that rotated or resized tile objects look jagged at native zoom levels (100%, 200%) because Auto forces nearest-neighbor there. With the Smooth option, users can get clean rendering regardless of zoom.

The preference applies to the map view, tileset view, wang color view, and export-as-image. Preview/thumbnail contexts (minimap, stamp model) are left always-smooth intentionally.

output.mp4

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Add option to use smooth scaling regardless of current scale

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