see the internet as a physical network of web pages
a video explaining everything: https://youtu.be/qkOem3HyR_w
project is fully open source, and you can use the code for any purpose (it will be nice if you credit 8AAFFF and all contributors tho)
To run the build:
- Download Windows release from the Releases.
- Unzip the downloaded file to a new folder
- Run
graph renderer.exe - You may get an error saying "Windows Protected Your PC". This is normal, click the
more optionslink, then click theRun Anywaybutton.
The build is only for windows however, you're out of luck if you run any other OS.
To open the Unity Project:
- Make sure Unity is installed properly on your system (the project is currently being developed in version:
2020.3.35F1).
Please note: If you do not have version
2020.3.35f1installed, nor see the option to install it in Unity Hub, simply try opening the project in Unity Hub anyways. Unity Hub will prompt you to install the correct version.
- Download the
graph renderer unity projectdirectory from the parent directory: Unity_stuff - Open the Unity Launcher.
- Select: "Import and existing project" (The wording might have changed since the last time I used Unity 5+ years ago, but it should be similar).
- Navigate to where you put your
graph renderer unity projectdirectory and select it. (GitHub will download the folder as a.zipso you'll have to unzip it first. - Have fun!
controlls:
- WASD - movement
- CTRL - down
- SPACE - up
- left SHIFT - boost
- LMB - scan
- TAB - open URL prompt
readmy by: Joey451-OG