fix(Active Mode): enable Critical Hit text for Rams#1700
Draft
msprijatelj wants to merge 1 commit intomassif-press:masterfrom
Draft
fix(Active Mode): enable Critical Hit text for Rams#1700msprijatelj wants to merge 1 commit intomassif-press:masterfrom
msprijatelj wants to merge 1 commit intomassif-press:masterfrom
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This change borrows some Critical Hit decorators from `_WeaponAttack.vue` to indicate when a Ram is a critical hit. Closes massif-press#1681
Contributor
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Converting this to draft for now. Ideally would like some feedback before this one gets merged (if at all), and I’m not feeling great about the current execution. |
Contributor
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Would you be able to post screenshots of what this looks like both without and with a crit roll, please? |
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Contributor
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Author
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Realizing that the "Hit" box color is different for a critical hit instead of a normal hit when using Skirmish; I'll have to include that behavior for Ram if I continue with this PR. |
Contributor
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I like this change. It's niche, but I can see it's usefulness |
TranslucentSabre
approved these changes
Jan 5, 2022
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Description
This change borrows some Critical Hit decorators from
_WeaponAttack.vueto indicate when a Ram is a critical hit, since the Critical Hit matters in some scenarios.I'm not super familiar with Vuetify styling, otherwise the results would be a bit more appealing. If you have any advice on how to improve the styling, please let me know and I'll make the proper modifications.
Issue Number
Closes #1681
Type of change