Note
This project represents its final, complete version and will likely not receive further updates as I’ve moved on to other projects.
Made with Unity 2023.2.12f1 Senior Final Project for the Video Game Design class, Redmond High School 2025
- The player explores a dreamlike environment set inside the mind.
- Enemies take the form of energy drinks that drain the player’s lives on contact.
- The player can defend themselves using melatonin gummies as projectiles and a flashlight to navigate the dark surroundings.
- Each wave increases in intensity, with the number of enemies matching the wave count.
- The challenge ends when all three lives are lost, causing the player to wake up.
- 3D first-person gameplay
- A dark dreamscape illuminated only by the flashlight
- Wave-based enemy system
- The number of enemies equals the wave number
- A new wave begins once all enemies are defeated
- Melatonin gummies used as throwable weapons
- Three lives available before the game ends
- WASD — Move
- Mouse — Look around
- Left Click — Throw gummy
- Right Click or F — Toggle flashlight
- Esc — Pause / Exit
- Game specifications & rubric: Game Spec & Rubric (PDF)
- This project uses a Sketchfab 3D model "Shiny_red_gumm" by aguetaa licensed under CC-BY-4.0
- Fonts were imported from Google Fonts, under the OFL license:
- Main Menu Font Climate Crisis
- Text Font: Signika
- Sound & music assets were imported from Pixabay under the Pixabay Content License: