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Chaotik AI

My own AI utility library for C#.

Largely being built as a learning exercise to ensure I understand all the algorithms I'm using. The design philosophy is to keep it as near to vanilla C# as possible rather than closely integrated with Unity: this will allow using this as a server side implementation or for a more purist DDD approach, without tying the game logic to Unity.

Features

The following features have been implemented thus far:

  • SparseGraph data structure
  • Graph loading (roguelike grid or adjacency list CSV)
  • Graph search algorithms:
    • Depth First Search

License

Released under the MIT license. For details see LICENSE.MD.

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My own AI utility library for C#.

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